![]() |
HP OpenVMS systems documentation |
| Previous | Contents | Index |
Table E-1 lists the sample programs contained in this appendix and on line in the directory specified by the TCPIP$EXAMPLES system logical. See Table 1-4 and Table 1-5 for a complete list of all the sample programs provided on line in the TCPIP$EXAMPLES directory.
| File | Refer to... |
|---|---|
| TCPIP$TCP_CLIENT_SOCK.C | Section E.1.1 |
| TCPIP$TCP_SERVER_SOCK.C | Section E.1.2 |
| TCPIP$TCP_SERVER_SOCK_AUXS.C | Section E.1.3 |
| TCPIP$TCP_CLIENT_QIO.C | Section E.2.1 |
| TCPIP$TCP_SERVER_QIO.C | Section E.2.2 |
| TCPIP$TCP_SERVER_QIO_AUXS.C | Section E.2.3 |
| TCPIP$UDP_CLIENT_SOCK.C | Section E.3.1 |
| TCPIP$UDP_SERVER_SOCK.C | Section E.3.2 |
| TCPIP$UDP_CLIENT_QIO.C | Section E.4.1 |
| TCPIP$UDP_SERVER_QIO.C | Section E.4.2 |
E.1 TCP Client/Server Examples (Sockets API)
This section contains examples that show the following:
Example E-1 shows how a typical TCP IPv4 client uses the Sockets API to handle the tasks of creating a socket, initiating server connections, reading service connection data, and then terminating the server connections.
| Example E-1 TCP Client (Sockets API) |
|---|
#pragma module tcpip$tcp_client_sock \
"V5.4-00"
/*
* (c) Copyright 1976, 2003 Hewlett-Packard Development Company, L.P.
*
* Confidential computer software. Valid license from HP and/or its
* subsidiaries required for possession, use, or copying.
*
* Consistent with FAR 12.211 and 12.212, Commercial Computer Software,
* Computer Software Documentation, and Technical Data for Commercial
* Items are licensed to the U.S. Government under vendor's standard
* commercial license.
*
* Neither HP nor any of its subsidiaries shall be liable for technical
* or editorial errors or omissions contained herein. The information
* in this document is provided "as is" without warranty of any kind
* and is subject to change without notice. The warranties for HP
* products are set forth in the express limited warranty statements
* accompanying such products. Nothing herein should be construed as
* constituting an additional warranty.
*
* ++
* FACILITY:
*
* EXAMPLES
*
* ABSTRACT:
*
* This is an example of a TCP/IP IPv4 client using 4.x BSD
* socket Application Programming Interface (API) to handle
* network I/O operations.
*
* Refer to 'Build, Configuration, and Run Instructions' for
* details on how to build, configure, and run this program.
*
* ENVIRONMENT:
*
* OpenVMS Alpha/VAX V7.1
* TCP/IP Services V5.0 or higher
*
* AUTHOR:
*
* TCPIP Development Group, CREATION DATE: 23-May-1989
*
* --
*/
/* Build, Configuration, and Run Instructions */
/*
* BUILD INSTRUCTIONS:
*
* To build this example program use commands of the form,
*
* using the DEC "C" compiler:
*
* $ cc/prefix=all TCPIP$TCP_CLIENT_SOCK.C
* $ link TCPIP$TCP_CLIENT_SOCK
*
* using the DEC "C++" compiler:
*
* $ cxx/prefix=all/define=VMS TCPIP$TCP_CLIENT_SOCK.C
* $ link TCPIP$TCP_CLIENT_SOCK
*
*
* CONFIGURATION INSTRUCTIONS:
*
* No special configuration required.
*
*
* RUN INSTRUCTIONS:
*
* To run this example program:
*
* 1) Start the client's server program as shown below:
*
* $ run tcpip$tcp_server_sock
* Waiting for a client connection on port: m
*
* 2) After the server program blocks, start this client program,
* entering the server host as shown below:
*
* $ run tcpip$tcp_client_sock
* Enter remote host:
*
* Note: You can specify a server host by using either an IPv4
* address in dotted-decimal notation (e.g. 16.20.10.56)
* or a host domain name (e.g. serverhost.compaq.com).
*
* 3) The client program then displays server connection information
* and server data as shown below:
*
* Initiated connection to host: a.b.c.d, port: n
* Data received: Hello, world!
*
* You can enter "ctrl/z" at any user prompt to terminate program
* execution.
*
*/
/*
* INCLUDE FILES:
*/
#include <in.h> /* define internet related constants, */
/* functions, and structures */
#include <inet.h> /* define network address info */
#include <netdb.h> /* define network database library info */
#include <socket.h> /* define BSD 4.x socket api */
#include <stdio.h> /* define standard i/o functions */
#include <stdlib.h> /* define standard library functions */
#include <string.h> /* define string handling functions */
#include <unixio.h> /* define unix i/o */
/*
* NAMED CONSTANTS:
*/
#define BUFSZ 1024 /* user input buffer size */
#define SERV_PORTNUM 12345 /* server port number */
/*
* FORWARD REFERENCES:
*/
int main( void ); /* client main */
void get_serv_addr( void * ); /* get server host address */
/* Client Main */
/*
* FUNCTIONAL DESCRIPTION:
*
* This is the client's main-line code. It handles all the tasks of the
* client including: socket creation, initiating server connections,
* reading server connection data, and terminating server connections.
*
* This example program implements a typical TCP IPv4 client using the
* BSD socket API to handle network i/o operations as shown below:
*
* 1) To create a socket:
*
* socket()
*
* 2) To initiate a connection:
*
* connect()
*
* 3) To transfer data:
*
* recv()
*
* 4) To shutdown a socket:
*
* shutdown()
*
* 5) To close a socket:
*
* close()
*
* This function is invoked by the DCL "RUN" command (see below); the
* function's completion status is interpreted by DCL and if needed,
* an error message is displayed.
*
* SYNOPSIS:
*
* int main( void )
*
* FORMAL PARAMETERS:
*
* ** None **
*
* IMPLICIT INPUTS:
*
* ** None **
*
* IMPLICIT OUTPUTS:
*
* ** None **
*
* FUNCTION VALUE:
*
* completion status
*
* SIDE EFFECTS:
*
* ** None **
*
*/
int
main( void )
{
int sockfd; /* connection socket descriptor */
char buf[512]; /* client data buffer */
struct sockaddr_in serv_addr; /* server socket address structure */
/*
* init server's socket address structure
*/
memset( &serv_addr, 0, sizeof(serv_addr) );
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons( SERV_PORTNUM );
get_serv_addr( &serv_addr.sin_addr );
/*
* create connection socket
*/
if ( (sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0 )
{
perror( "Failed to create socket" );
exit( EXIT_FAILURE );
}
/*
* connect to specified host and port number
*/
printf( "Initiated connection to host: %s, port: %d\n",
inet_ntoa(serv_addr.sin_addr), ntohs(serv_addr.sin_port)
);
if ( connect(sockfd,
(struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0 )
{
perror( "Failed to connect to server" );
exit( EXIT_FAILURE );
}
/*
* connection established with a server;
* now attempt to read on this connection
*/
if ( recv(sockfd, buf, sizeof(buf), 0) < 0 )
{
perror( "Failed to read data from server connection" );
exit( EXIT_FAILURE );
}
printf( "Data received: %s\n", buf ); /* output client's data buffer */
/*
* shutdown connection socket (both directions)
*/
if ( shutdown(sockfd, 2) < 0 )
{
perror( "Failed to shutdown server connection" );
exit( EXIT_FAILURE );
}
/*
* close connection socket
*/
if ( close(sockfd) < 0 )
{
perror( "Failed to close socket" );
exit( EXIT_FAILURE );
}
exit( EXIT_SUCCESS );
}
/* Get Server Host Address */
/*
* FUNCTIONAL DESCRIPTION:
*
* This function gets the server host's address from the user and then
* stores it in the server's socket address structure. Note that the
* user can specify a server host by using either an IPv4 address in
* dotted-decimal notation (e.g. 16.20.10.126) or a host domain name
* (e.g. serverhost.compaq.com).
*
* Enter "ctrl/z" to terminate program execution.
*
* SYNOPSIS:
*
* void get_serv_addr( void *addrptr )
*
* FORMAL PARAMETERS:
*
* addrptr - pointer to socket address structure's 'sin_addr' field
* to store the specified network address
*
* IMPLICIT INPUTS:
*
* ** None **
*
* IMPLICIT OUTPUTS:
*
* ** None **
*
* FUNCTION VALUE:
*
* ** None **
*
* SIDE EFFECTS:
*
* Program execution is terminated if unable to read user's input
*
*/
void
get_serv_addr( void *addrptr )
{
char buf[BUFSZ];
struct in_addr val;
struct hostent *host;
while ( TRUE )
{
printf( "Enter remote host: " );
if ( fgets(buf, sizeof(buf), stdin) == NULL )
{
printf( "Failed to read User input\n" );
exit( EXIT_FAILURE );
}
buf[strlen(buf)-1] = 0;
val.s_addr = inet_addr( buf );
if ( val.s_addr != INADDR_NONE )
{
memcpy( addrptr, &val, sizeof(struct in_addr) );
break;
}
if ( (host = gethostbyname(buf)) )
{
memcpy( addrptr, host->h_addr, sizeof(struct in_addr) );
break;
}
}
}
|
E.1.2 TCP Server
Example E-2 shows how a typical TCP IPv4 server uses the Sockets API
to handle the tasks of creating a socket, accepting or rejecting client
connections, writing client connection data, and then terminating
client connections.
| Example E-2 TCP Server (Sockets API) |
|---|
#pragma module tcpip$tcp_server_sock \
"V5.1-00"
/*
* Copyright 2000 Compaq Computer Corporation
*
* COMPAQ Registered in U.S. Patent and Trademark Office.
*
* Confidential computer software. Valid license from Compaq
* or authorized sublicensor required for possession, use or
* copying. Consistent with FAR 12.211 and 12.212, Commercial
* Computer Software, Computer Software Documentation, and
* Technical Data for Commercial Items are licensed to the
* U.S. Government under vendor's standard commercial license.
*
* ++
* FACILITY:
*
* EXAMPLES
*
* ABSTRACT:
*
* This is an example of a TCP/IP IPv4 server using 4.x BSD
* socket Application Programming Interface (API) to handle
* network I/O operations.
*
* Refer to 'Build, Configuration, and Run Instructions' for
* details on how to build, configure, and run this program.
*
* ENVIRONMENT:
*
* OpenVMS Alpha/VAX V7.1
* TCP/IP Services V5.0 or higher
*
* AUTHOR:
*
* TCPIP Development Group, CREATION DATE: 23-May-1989
*
* --
*/
/* Build, Configuration, and Run Instructions */
/*
* BUILD INSTRUCTIONS:
*
* To build this example program use commands of the form,
*
* using the DEC "C" compiler:
*
* $ cc/prefix=all TCPIP$TCP_SERVER_SOCK.C
* $ link TCPIP$TCP_SERVER_SOCK
*
* using the DEC "C++" compiler:
*
* $ cxx/prefix=all/define=VMS TCPIP$TCP_SERVER_SOCK.C
* $ link TCPIP$TCP_SERVER_SOCK
*
*
* CONFIGURATION INSTRUCTIONS:
*
* No special configuration required.
*
*
* RUN INSTRUCTIONS:
*
* To run this example program:
*
* 1) Start this server program as shown below:
*
* $ run tcpip$tcp_server_sock
* Waiting for a client connection on port: m
*
* 2) After the server program blocks, start the client program,
* entering the server host as shown below:
*
* $ run tcpip$tcp_client_sock
* Enter remote host:
*
* Note: You can specify a server host by using either an IPv4
* address in dotted-decimal notation (e.g. 16.20.10.56)
* or a host domain name (e.g. serverhost.compaq.com).
*
* 3) The server program then displays client connection information
* and client data as shown below:
*
* Accepted connection from host: a.b.c.d, port: n
* Data sent: Hello, world!
*
* You can enter "ctrl/z" at any user prompt to terminate program
* execution.
*
*/
/*
* INCLUDE FILES:
*/
#include <in.h> /* define internet related constants, */
/* functions, and structures */
#include <inet.h> /* define network address info */
#include <netdb.h> /* define network database library info */
#include <socket.h> /* define BSD 4.x socket api */
#include <stdio.h> /* define standard i/o functions */
#include <stdlib.h> /* define standard library functions */
#include <string.h> /* define string handling functions */
#include <unixio.h> /* define unix i/o */
/*
* NAMED CONSTANTS:
*/
#define SERV_BACKLOG 1 /* server backlog */
#define SERV_PORTNUM 12345 /* server port number */
/*
* FORWARD REFERENCES:
*/
int main( void ); /* server main */
/* Server Main */
/*
* FUNCTIONAL DESCRIPTION:
*
* This is the server's main-line code. It handles all the tasks of the
* server including: socket creation, accepting and/or rejecting client
* connections, writing client connection data, and terminating client
* connections.
*
* This example program implements a typical TCP IPv4 server using the
* BSD socket API to handle network i/o operations as shown below:
*
* 1) To create a socket:
*
* socket()
*
* 2) To set REUSEADDR socket option:
*
* setsockopt()
*
* 3) To bind internet address and port number to a socket:
*
* bind()
*
* 4) To set an active socket to a passive (listen) socket:
*
* listen()
*
* 5) To accept a connection request:
*
* accept()
*
* 6) To transfer data:
*
* send()
*
* 7) To shutdown a socket (both directions):
*
* shutdown()
*
* 8) To close a socket:
*
* close()
*
* This function is invoked by the DCL "RUN" command (see below); the
* function's completion status is interpreted by DCL and if needed,
* an error message is displayed.
*
* SYNOPSIS:
*
* int main( void )
*
* FORMAL PARAMETERS:
*
* ** None **
*
* IMPLICIT INPUTS:
*
* ** None **
*
* IMPLICIT OUTPUTS:
*
* ** None **
*
* FUNCTION VALUE:
*
* completion status
*
* SIDE EFFECTS:
*
* ** None **
*
*/
int
main( void )
{
int optval = 1; /* SO_REUSEADDR'S option value (on) */
int conn_sockfd; /* connection socket descriptor */
int listen_sockfd; /* listen socket descriptor */
unsigned int client_addrlen; /* returned length of client socket */
/* address structure */
struct sockaddr_in client_addr; /* client socket address structure */
struct sockaddr_in serv_addr; /* server socket address structure */
char buf[] = "Hello, World!"; /* server data buffer */
/*
* init client's socket address structure
*/
memset( &client_addr, 0, sizeof(client_addr) );
/*
* init server's socket address structure
*/
memset( &serv_addr, 0, sizeof(serv_addr) );
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons( SERV_PORTNUM );
serv_addr.sin_addr.s_addr = INADDR_ANY;
/*
* create a listen socket
*/
if ( (listen_sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0 )
{
perror( "Failed to create socket" );
exit( EXIT_FAILURE );
}
/*
* bind server's internet address and port number to listen socket
*/
if ( setsockopt(listen_sockfd,
SOL_SOCKET, SO_REUSEADDR, &optval, sizeof(optval)) < 0 )
{
perror( "Failed to set socket option" );
exit( EXIT_FAILURE );
}
if ( bind(listen_sockfd,
(struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0 )
{
perror( "Failed to bind socket" );
exit( EXIT_FAILURE );
}
/*
* set listen socket as a passive socket
*/
if ( listen(listen_sockfd, SERV_BACKLOG) < 0 )
{
perror( "Failed to set socket passive" );
exit( EXIT_FAILURE );
}
/*
* accept connection from a client
*/
printf( "Waiting for a client connection on port: %d\n",
ntohs(serv_addr.sin_port)
);
client_addrlen = sizeof(client_addr);
conn_sockfd = accept( listen_sockfd,
(struct sockaddr *) &client_addr,
&client_addrlen
);
if ( conn_sockfd < 0 )
{
perror( "Failed to accept client connection" );
exit( EXIT_FAILURE );
}
printf( "Accepted connection from host: %s, port: %d\n",
inet_ntoa(client_addr.sin_addr), ntohs(client_addr.sin_port)
);
/*
* connection established with a client;
* now attempt to write on this connection
*/
if ( send(conn_sockfd, buf, sizeof(buf), 0) < 0 )
{
perror( "Failed to write data to client connection" );
exit( EXIT_FAILURE );
}
printf( "Data sent: %s\n", buf ); /* output server's data buffer */
/*
* shutdown connection socket (both directions)
*/
if ( shutdown(conn_sockfd, 2) < 0 )
{
perror( "Failed to shutdown client connection" );
exit( EXIT_FAILURE );
}
/*
* close connection socket
*/
if ( close(conn_sockfd) < 0 )
{
perror( "Failed to close socket" );
exit( EXIT_FAILURE );
}
/*
* close listen socket
*/
if ( close(listen_sockfd) < 0 )
{
perror( "Failed to close socket" );
exit( EXIT_FAILURE );
}
exit( EXIT_SUCCESS );
}
|
E.1.3 TCP Server Accepting a Connection from the Auxiliary Server
Example E-3 shows how a typical TCP/IP IPv4 server uses the BSD
Version 4.x Sockets API to handle network I/O operations, and
how the server accepts connections from the auxiliary server.
| Example E-3 TCP Auxiliary Server (Sockets API) |
|---|
#pragma module tcpip$tcp_server_sock_auxs \
"V5.1-00"
/*
* Copyright 2000 Compaq Computer Corporation
*
* COMPAQ Registered in U.S. Patent and Trademark Office.
*
* Confidential computer software. Valid license from Compaq
* or authorized sublicensor required for possession, use or
* copying. Consistent with FAR 12.211 and 12.212, Commercial
* Computer Software, Computer Software Documentation, and
* Technical Data for Commercial Items are licensed to the
* U.S. Government under vendor's standard commercial license.
*
* ++
* FACILITY:
*
* EXAMPLES
*
* ABSTRACT:
*
* This is an example of a TCP/IP IPv4 server using 4.x BSD
* socket Application Programming Interface (API) to handle
* network I/O operations. In addition, it shows how to
* accept connections from the auxiliary server.
*
* Refer to 'Build, Configuration, and Run Instructions' for
* details on how to build, configure, and run this program.
*
* ENVIRONMENT:
*
* OpenVMS Alpha/VAX V7.1
* TCP/IP Services V5.0 or higher
*
* AUTHOR:
*
* TCPIP Development Group, CREATION DATE: 23-May-1989
*
* --
*/
/* Build, Configuration, and Run Instructions */
/*
* BUILD INSTRUCTIONS:
*
* To build this example program use commands of the form,
*
* using the DEC "C" compiler:
*
* $ cc/prefix=all TCPIP$TCP_SERVER_SOCK_AUXS.C
* $ link TCPIP$TCP_SERVER_SOCK_AUXS
*
* using the DEC "C++" compiler:
*
* $ cxx/prefix=all/define=VMS TCPIP$TCP_SERVER_SOCK_AUXS.C
* $ link TCPIP$TCP_SERVER_SOCK_AUXS
*
*
* CONFIGURATION INSTRUCTIONS:
*
* To configure this example program:
*
* 1) Create a service run command procedure, named HELLO_RUN.COM, that
* contains the following lines:
*
* $ define sys$output ddcu:[directory]hello_service.log
* $ define sys$error ddcu:[directory]hello_service.log
* $ run ddcu:[directory]tcpip$tcp_server_sock_auxs.exe
*
* where: ddcu:[directory] is the device and directory of where the
* hello service run command procedure file resides
*
* 2) Create a service database entry for the hello service as shown below:
*
* $ tcpip set service hello -
* _$ /port=12345 -
* _$ /protocol=tcp -
* _$ /user=vms_user_account -
* _$ /process_name=hello_world -
* _$ /file=ddcu:[directory]hello_run.com
*
* 3) Enable the hello service to run as shown below:
*
* $ tcpip enable service hello
*
*
* RUN INSTRUCTIONS:
*
* To run this example program:
*
* 1) Start the client program, entering the server host as shown below:
*
* $ run tcpip$tcp_client_sock
* Enter remote host:
*
* Note: You can specify a server host by using either an IPv4
* address in dotted-decimal notation (e.g. 16.20.10.56)
* or a host domain name (e.g. serverhost.compaq.com).
*
* 2) The auxiliary server receives the hello service request, creates a
* process, then executes the commands in hello_run.com to run this
* server program. This server program then logs client connection
* information and client data to the service log before replying to
* the client host with a message of "Hello, world!".
*
*/
/*
* INCLUDE FILES:
*/
#include <in.h> /* define internet related constants, */
/* functions, and structures */
#include <inet.h> /* define network address info */
#include <socket.h> /* define BSD 4.x socket api */
#include <stdio.h> /* define standard i/o functions */
#include <stdlib.h> /* define standard library functions */
#include <string.h> /* define string handling functions */
#include <tcpip$inetdef.h> /* define tcp/ip network constants, */
/* structures, and functions */
#include <unixio.h> /* define unix i/o */
/*
* FORWARD REFERENCES:
*/
int main( void ); /* server main */
/* Server Main */
/*
* FUNCTIONAL DESCRIPTION:
*
* This is the server's main-line code. It handles all the tasks of the
* server including: socket creation, writing client connection data,
* and terminating client connections.
*
* This example program implements a typical TCP IPv4 server using the
* BSD socket API to handle network i/o operations. In addition, it
* uses the auxiliary server to accept client connections.
*
* 1) To create a socket:
*
* socket()
*
* 2) To transfer data:
*
* send()
*
* 3) To close a socket:
*
* close()
*
* This function is invoked by the DCL "RUN" command (see below); the
* function's completion status is interpreted by DCL and if needed,
* an error message is displayed.
*
* SYNOPSIS:
*
* int main( void )
*
* FORMAL PARAMETERS:
*
* ** None **
*
* IMPLICIT INPUTS:
*
* ** None **
*
* IMPLICIT OUTPUTS:
*
* ** None **
*
* FUNCTION VALUE:
*
* completion status
*
* SIDE EFFECTS:
*
* ** None **
*
*/
int
main( void )
{
int sockfd; /* socket descriptor */
unsigned int client_addrlen; /* returned length of client socket */
/* address structure */
struct sockaddr_in client_addr; /* client socket address structure */
char buf[] = "Hello, world!"; /* server data buffer */
/*
* init client's socket address structure
*/
memset( &client_addr, 0, sizeof(client_addr) );
/*
* create socket
*/
if ( (sockfd = socket(TCPIP$C_AUXS, SOCK_STREAM, 0)) < 0 )
{
perror( "Failed to create socket" );
exit( EXIT_FAILURE );
}
/*
* log this client connection
*/
client_addrlen = sizeof(client_addr);
if ( getpeername(sockfd,
(struct sockaddr *) &client_addr, &client_addrlen) < 0 )
{
perror( "Failed to accept client connection" );
exit( EXIT_FAILURE );
}
printf( "Accepted connection from host: %s, port: %d\n",
inet_ntoa(client_addr.sin_addr), ntohs(client_addr.sin_port)
);
/*
* connection established with a client;
* now attempt to write on this connection
*/
if ( send(sockfd, buf, sizeof(buf), 0) < 0 )
{
perror( "Failed to write data to client connection" );
exit( EXIT_FAILURE );
}
printf( "Data sent: %s\n", buf ); /* output server's data buffer */
/*
* close socket
*/
if ( close(sockfd) < 0 )
{
perror( "Failed to close socket" );
exit( EXIT_FAILURE );
}
exit( EXIT_SUCCESS );
}
|
| Previous | Next | Contents | Index |