NAME

     xlock - Locks the  local  X  display  until  a  password  is
     entered.



SYNOPSIS

     xlock [ -help ] [ -version  ]  [  -resources  ]  [  -display
     displayname  ] [ -visual visualname ] [ -name resourcename ]
     [ -mode modename ] [ -delay usecs ] [ -batchcount  num  ]  [
     -count  num ] [ -cycles num ] [ -ncolors num ] [ -size num ]
     [ -saturation value ] [ -erasemode modename ] [  -erasedelay
     usecs  ] [ -/+allowaccess ] [ -vtlock modename ] [ -/+nolock
     ] [ -/+inwindow ] [ -/+inroot ] [ -/+remote ] [ -/+mono ]  [
     -/+allowroot ] [ -/+debug ] [ -/+description ] [ -/+echokeys
     ] [ -/+enablesaver ] [ -/+resetsaver ] [ -/+grabmouse ] [  -
     /+grabserver  ] [ -/+install ] [ -/+mousemotion ] [ -/+sound
     ] [ -/+timeelapsed ] [ -/+usefirst ] [ -/+verbose ] [  -nice
     level  ] [ -lockdelay seconds ] [ -timeout seconds ] [ -font
     fontname ] [ -planfont fontname ] [ -bg color ] [ -fg  color
     ]  [  -background  color ] [ -foreground color ] [ -username
     string ] [ -password string ] [ -info string ]  [  -validate
     string   ]  [  -invalid  string  ]  [  -geometry  geom  ]  [
     -icongeometry geom ] [ -glgeometry geom ] [ -/+wireframe ] [
     -/+use3d  ]  [ -delta3d value ] [ -none3d color ] [ -right3d
     color ] [ -left3d color ] [ -both3d color ] [ -program  pro-
     gramname  ] [ -messagesfile formatted-filename ] [ -message-
     file filename ] [ -message string ] [ -messagefont  fontname
     ] [ -bitmap filename ] [ -cpasswd crypted-password ] [ -for-
     ceLogout minutes  ]  [  -logoutButtonLabel  textstring  ]  [
     -logoutButtonHelp  textstring  ] [ -logoutFailedString text-
     string ] [ -/+dtsaver ] [ -modulepath path  ]  [  -locksound
     string  ]  [  -infosound  string  ] [ -validsound string ] [
     -invalidsound string ] [ -startCmd string ] [ -endCmd string
     ] [ -logoutCmd string ]



DESCRIPTION

     xlock locks the X server till the user enters their password
     at  the  keyboard.   While  xlock is running, all new server
     connections are refused.  The screen saver is disabled.  The
     mouse  cursor  is  turned  off.  The screen is blanked and a
     changing pattern is put on the screen.  If a key or a  mouse
     button is pressed then the user is prompted for the password
     of the user who started xlock.

     If the  correct  password  is  typed,  then  the  screen  is
     unlocked  and  the  X  server  is restored.  When typing the
     password Control-U and Control-H  are  active  as  kill  and
     erase  respectively.   To return to the locked screen, click
     in the small icon version of the changing pattern.

     In  the  lower  part  of  the  password  screen  a  text  is
     displayed.  This message is taken from the first file of the
     following that exists:   $HOME/.xlocktext,  $HOME/.plan,  or
     $HOME/.signature.

     On systems which support new BSD style  authentication,  the
     password may be prefixed by an authentication style followed
     by a colon (i.e. "style:password").  See  the  login.conf(5)
     for more information on authentication styles.



NOTE ON ETIQUETTE

     Xlock should not be used on public terminals when there is a
     high demand for them.

     If you find a  public  terminal  that  has  been  locked  by
     another user and there are no other terminals available, and
     the terminal appears to have been  left  idle  for  a  while
     (normally  more than 15 minutes), it is fair to try to reset
     the session in some manner.



OPTIONS

     -help
          Print options and a brief description to standard  out-
          put.

     -version
          Print version number (if >= 4.00) to standard output.

     -resources
          Print default resource file to standard output.

     -display displayname
          The display option sets the X11 display to lock.  xlock
          locks all available screens on a given server, and res-
          tricts you to locking  only  a  local  server  such  as
          unix:0,  localhost:0,  or :0 unless you set the -remote
          option.

     -visual visualname
          visualname which is one of  "StaticGray",  "GrayScale",
          "StaticColor",        "PseudoColor",       "TrueColor",
          "DirectColor", or "default".  default used to  set  the
          screen's  default  visual  (the visual of the root win-
          dow).

     -name resourcename
          resourcename is used instead of XLock when looking  for
          resources to configure xlock.

     -mode modename
          As of this writing there  are  over  90  display  modes
          supported (plus one more for random selection of one of
          these).

     ant     Shows Langton's and Turk's generalized ants.

     atlantis
             Shows  moving  sharks/whales/dolphin.   May  not  be
             available depending on how it was configured.

     ball    Shows bouncing balls.

     bat     Shows bouncing flying bats.

     blot    Shows Rorschach's ink blot test.

     bouboule
             Shows Mimi's bouboule of moving stars.

     bounce  Shows bouncing footballs.

     braid   Shows random braids and knots.

     bubble  Shows popping bubbles.

     bubble3d
             Shows Richard Jones's GL bubbles.  May not be avail-
             able depending on how it was configured.

     bug     Shows Palmiter's bug evolution and a garden of Eden.

     clock   Shows Packard's oclock.

     coral   Shows a coral reef.

     crystal Shows polygons in 2D plane groups.

     daisy   Shows a meadow of daisies.

     dclock  Shows a floating digital clock or message.

     deco    Shows art as ugly as sin.

     demon   Shows Griffeath's cellular automata.

     dilemma Shows Lloyd's Prisoner's Dilemma simulation.

     discrete
             Shows various discrete maps.

     drift   Shows cosmic drifting flame fractals.

     cage    Shows the Impossible Cage, an Escher-like GL  scene.
             May not be available depending on how it was config-
             ured.

     euler2d Shows a simulation  of  2D  incompressible  inviscid
             fluid.

     eyes    Shows eyes following a bouncing grelb.

     fadeplot
             Shows a fading plot of sine squared.

     fire    Shows a 3D fire-like image.  May  not  be  available
             depending on how it was configured.

     flag    Shows a waving flag image.  This may be  text  or  a
             graphic  image.   Default  text  is the hostname and
             operating system.

     flame   Shows cosmic flame fractals.

     flow    Shows dynamic strange attractors.

     forest  Shows binary trees of a fractal forest.

     galaxy  Shows crashing spiral galaxies.

     gears   Shows GL's gears.  May not be available depending on
             how it was configured.

     goop    Shows goop from a lava lamp.

     grav    Shows orbiting planets.

     helix   Shows string art.

     hop     Shows real plane iterated fractals.

     hyper   Shows spinning n-dimensional hypercubes.

     ico     Shows a bouncing polyhedron.

     ifs     Shows a modified iterated function system.

     image   Shows randomly appearing logos.

     juggle  Shows a Juggler, juggling.

     julia   Shows the Julia set.

     kaleid  Shows Brewster's Kaleidoscope.

     kumppa  Shows kumppa.
     laser   Shows spinning lasers.

     life    Shows Conway's game of life.

     life1d  Shows Wolfram's game of 1D life.

     life3d  Shows Bays' game of 3D life.

     lightning
             Shows Keith's fractal lightning bolts.

     lisa    Shows animated lissajous loops.

     lissie  Shows lissajous worms.

     loop    Shows Langton's self-producing loops.

     mandelbrot
             Shows mandelbrot sets.

     marquee Shows text.

     matrix  Shows the matrix.

     maze    Shows a random maze and a depth first  search  solu-
             tion.

     moebius Shows the Moebius Strip II, an Escher-like GL  scene
             with ants.  May not be available depending on how it
             was configured.

     morph3d Shows GL morphing polyhedra.  May not  be  available
             depending on how it was configured.

     mountain
             Shows Papo's mountain range.

     munch   Shows munching squares.

     nose    Shows a man with a big nose runs around spewing  out
             text.

     pacman  Shows Pacman(tm).

     pipes   Shows a  self-building  pipe  system.   May  not  be
             available depending on how it was configured.

     penrose Shows Penrose's quasiperiodic tilings.

     pentominoes
             Shows attempts to place pentominoes into  a  rectan-
             gle.

     petal   Shows various GCD Flowers.

     puzzle  Shows a puzzle being scrambled and then solved.

     pyro    Shows fireworks.

     qix     Shows spinning lines a la Qix(tm).

     roll    Shows a rolling ball.

     rotor   Shows Tom's Roto-Rooter.

     rubik   Shows an auto-solving  Rubik's  Cube.   May  not  be
             available depending on how it was configured.

     sballs  Shows balls spinning like crazy in GL.  May  not  be
             available depending on how it was configured.

     shape   Shows stippled rectangles, ellipses, and triangles.

     sierpinski
             Shows a Sierpinski's triangle.

     slip    Shows slipping blits.

     solitare
             Shows Klondike's game of solitare.

     sphere  Shows a bunch of shaded spheres.

     spiral  Shows a helical locus of points.

     spline  Shows colorful moving splines.

     sproingies
             Shows Sproingies!   Nontoxic.   Safe  for  pets  and
             small  children.   May not be available depending on
             how it was configured.

     stairs  Shows Infinite Stairs, an Escher-like GL scene.  May
             not be available depending on how it was configured.

     star    Shows a star field with a twist.

     starfish
             Shows starfish.

     strange Shows strange attractors.

     superquadrics
             Shows 3D mathematical shapes.  May not be  available
             depending on how it was configured.

     swarm   Shows a swarm of bees following a wasp.

     swirl   Shows animated swirling patterns.

     t3d     Shows a Flying Balls Clock Demo.

     tetris  Shows an autoplaying tetris game.

     text3d  Shows 3D moving texts.

     thornbird
             Shows an animated Bird in a Thorn Bush fractal map.

     tik_tak Shows rotating polygons.

     triangle
             Shows a triangular mountain range.

     tube    Shows an animated tube.

     turtle  Shows turtle fractals.

     vines   Shows fractal-like vines.

     voters  Shows Dewdney's Voters.

     wator   Shows  Dewdney's  Water-Torus  planet  of  fish  and
             sharks.

     wire    Shows a random circuit with 2 electrons.

     world   Shows spinning Earths.

     worm    Shows wiggly worms.

     xjack   Shows Jack having one of those days.

     xcl     Shows a Control Line combat model race

     blank   Shows nothing but a black screen.  Does not show  up
             in random mode.

     bomb    Shows a bomb and will autologout after a time.  Does
             not  show  up  in  random  mode and may be available
             depending on how it was configured.

     random  Shows a random mode from  above  except  blank  (and
             bomb).


     -delay usecs
          The delay option sets the speed at which  a  mode  will
          operate.   It simply sets the number of microseconds to
          delay between batches of animations.  In blank mode, it
          is  important  to  set  this  to  some  small number of
          seconds,  because  the  keyboard  and  mouse  are  only
          checked  after  each delay, so you cannot set the delay
          too high, but a delay of zero would needlessly  consume
          cpu  checking  for  mouse and keyboard input in a tight
          loop, since blank mode has no work to do.

     -count num
          The batchcount option sets number of things to  do  per
          batch to num .

          In ant mode this refers the number of ants.

          In atlantis mode it is the number of sharks.

          In ball mode it is the number of balls.

          In bat mode it is the number of  bats,  could  be  less
          because of conflicts.

          In blot mode this refers to the number of  pixels  ren-
          dered in the same color.

          In bouboule mode it is the number of stars.

          In bounce mode it is the number of balls, could be less
          because of conflicts.

          In braid mode it is the upper bound number of strands.

          In bubble mode it is the number of bubbles.

          In bubble3d mode it is the number of bubbles.

          In bug mode it is the number of  bugs,  could  be  less
          because of conflicts.

          In cage mode it is means nothing.

          In clock mode it is the percentage of the  screen,  but
          less than 100%.

          In coral mode it is the number of seeds.

          In crystal mode it is the number of polygons.

          In daisy mode it is the  number  flowers  that  make  a
          meadow.

          In dclock mode it means nothing.
          In deco mode it is the depth.

          In demon mode this refers the number of colors.

          In dilemma mode  this  refers  the  number  of  initial
          defectors.

          In discrete mode it is the number of points.

          In drift mode it is the number  of  levels  to  recurse
          (larger = more complex).

          In euler2d mode it is the number of segments.

          In eyes mode it is the number of eyes.

          In fadeplot mode it is the number of steps.

          In fire mode it is the number of particles.

          In flag mode it means nothing.

          In flame mode it is the number  of  levels  to  recurse
          (larger = more complex).

          In flow mode it is the number of bees.

          In forest mode it is  the  number  trees  that  make  a
          forest.

          In galaxy mode it means the number of galaxies.

          In gears mode it is the number of degrees to rotate the
          set of gears by.

          In goop mode it is the number of blobs per plane.

          In grav mode it is the number of planets.

          In helix mode it means nothing.

          In hop mode this refers to the number  of  pixels  ren-
          dered in the same color.

          In hyper mode it the number of dimensions.

          In ico mode it is the ith platonic solid.

          In ifs mode it means nothing.

          In image mode it means it is the  number  of  logos  on
          screen at once.
          In juggle mode it is speed.

          In julia mode it is the depth of recursion.

          In kaleid mode it is the number of pens.

          In kumppa mode it means nothing.

          In lament mode it means nothing.

          In laser mode it is the number lasers.

          In life mode it is the number of generations  before  a
          glider is introduced.

          In life1d mode it means nothing.

          In life3d mode it is the number of generations before a
          glider is introduced.

          In lisa mode it is the number of loops.

          In lissie mode it is the number of worms.

          In loop mode it means nothing.

          In mandelbrot mode it is the order.

          In marquee mode it means nothing.

          In matrix mode it means nothing.

          In maze mode it means nothing.

          In moebius mode it is means nothing.

          In morph3d mode it is the ith platonic solid.

          In mountain mode it is the number of mountains.

          In munch mode it means nothing.

          In nose mode it means nothing.

          In qix mode it is the number of points.

          In pacman mode it means the number of ghosts.

          In penrose mode it means nothing.

          In pentominoes mode it means nothing.

          In petal mode it the greatest random number of petals.

          In pipes mode it shows different joints,  0  random,  1
          spherical, 2 bolted elbow, 3 elbow, and 4 alternating.

          In puzzle mode it the number of moves.

          In pyro mode it is the maximum number flying rockets at
          one time.

          In roll mode it is the number of points.

          In rotor mode it is the number of rotor  thingys  which
          whirr...

          In rubik mode it is the number of moves.

          In sballs mode it is the number of spheres.

          In shape mode it means nothing.

          In sierpinski mode it is the number of points.

          In slip mode it means nothing.

          In solitare mode it means nothing.

          In sphere mode it means nothing.

          In spiral mode it is the number of spirals.

          In spline mode it is the number of points "splined".

          In sproingies mode it is the number of sproingies.

          In stairs mode it is means nothing.

          In star mode it is the number of stars on the screen at
          once.

          In starfish mode it means nothing.

          In strange mode it means nothing.

          In superquadrics mode its the number of horizontal  and
          vertical lines in the superquadric.

          In swirl mode it means the number of "knots".

          In swarm mode it is the number of bees.

          In t3d mode it means nothing.
          In tetris mode it means nothing.

          In text3d mode it means nothing.

          In thornbird mode it is the number of points.

          In triangular mode it is the number of mountains.

          In tube mode it is a rectangle (= 1), an ellipse (= 2),
          or a polygon if greater.

          In turtle mode it means nothing.

          In vines mode it is draw a complete vine  (=  0)  or  a
          portion (= 1).

          In voters mode it means the number of parties, 2 or 3.

          In wator mode it means the breed time for the fish.

          In wire mode it means the length of the circuit.

          In world mode it is the number of worlds.

          In worm mode it is the number of worms.

          In xcl mode it represents the number of planes.

          In xjack mode it means nothing.

          In blank mode it means nothing.

          In bomb mode it means the number of minutes to  autolo-
          gout.

          A negative count allows for randomness.  The range from
          the  minimum allowed nonnegative count for a particular
          mode to the ABS( count ) (or maximum  allowed  count  ,
          whichever is less).

     -batchcount num
          The batchcount option is depreciated but  should  still
          work as count.

     -cycles num
          The cycles option sets the number of cycles until  time
          out  for  ant, blot, braid, bug, clock, crystal, daisy,
          deco,  demon,  dilemma,  discrete,  eyes,  flag,  flow,
          forest,  galaxy,  helix,  hop, hyper, ico, laser, life,
          life1d, life3d, lisa, lissie, loop,  mandelbrot,  moun-
          tain,  petal,  sierpinski,  shape,  spline +erase, t3d,
          thornbird, triangle, tube,  voters,  wator,  and  wire.
          For euler2d and worm it is the length of the lines, for
          atlantis it is the shark speed, for fadeplot, julia and
          spiral  it is the length of the trail of dots, munch it
          is the minimum size of the squares, for  kaleid  it  is
          the  % of black, for qix it is the number of lines, for
          spline -erase it means the number of splines * 64  (for
          compatibility  with +erase), for gears it is the number
          of degrees to increment the spin of each gear  by,  for
          pipes it is the number of systems to draw before clear-
          ing the screen, for rubik it is the number of steps  to
          complete  a  90 move, for sballs it is the sphere speed
          value, for superquadrics it is the number of frames  it
          takes  to  morph from one shape to another.  for text3d
          it is the number of times drawing  a  word  before  the
          next one, For others it means nothing.

     -size num
          The size option sets the size maximum size of a star in
          bouboule,  pyro  and  star,  size  of  ball in ball and
          bounce, size of bat in bat, maximum size of  bubble  in
          bubble, size of clock in clock, minimum size of rectan-
          gles in deco, size  of  the  polygons  in  crystal  and
          tik_tak,  size  of polyhedron in ico, size of lissie in
          lissie, size of dots of flag, for kaleid it is the sym-
          metry,  width  of maze hallway, size of side of penrose
          tile, radius of loop in lisa, radius of ball  in  roll,
          number  of corners in sierpinski, size of tube in tube,
          width of worm in worm, line width  in  rotor,  size  of
          cells  in  ant,  bug,  dilemma,  life,  life1d, pacman,
          tetris, voters, wator, and wire.  In pipes  it  is  the
          maximum  length  of  a  system.   In atlantis it is the
          shark size.  A negative number allows  for  randomness,
          similar  to count. In fire, sballs and sproingies it is
          the size of the screen, this is because  on  many  slow
          systems  it  runs  too slow when the picture covers the
          full screen.

     -ncolors num
          The ncolors option sets the maximum number of colors to
          be used.

     -saturation value
          The saturation option sets saturation of the color ramp
          used  to  value  .  0  is  grayscale and 1 is very rich
          color.  0.4 is a nice pastel.

     -erasemode modename
          As of this writing there are over 9  erase  modes  sup-
          ported  (if  its  not  chosen its assumed random).  The
          erase modes are random_lines, random_squares, venetian,
          triple_wipe, quad_wipe, circle_wipe, three_circle_wipe,
          squaretate, no_fade.

     -erasedelay usecs
          The erasedelay option sets the number  of  microseconds
          for  steps  of  the  erasemode  (a setting of 0 and the
          erasemode is bypassed).

     +/-nolock
          The nolock option causes xlock to only  draw  the  pat-
          terns and not lock the display.  A key press or a mouse
          click will terminate the screen saver.

     -/+inwindow
          Runs xlock in a window, so that you can iconify,  move,
          or resize it and still use your screen for other stuff.
          When running in a window, xlock no  longer  locks  your
          screen, it just looks good.

     -/+inroot
          Runs xlock in your  root  window.   Like  the  inwindow
          option  it  no  longer  locks the screen, it just looks
          good.

     -/+remote
          The remote option tells xlock  to  not  stop  you  from
          locking remote X11 servers.  This option should be used
          with care and is intended mainly to lock X11  terminals
          which  cannot  run  xlock locally.  If you lock someone
          else's workstation, they will have to know  your  pass-
          word   to  unlock  it.   Using  +remote  overrides  any
          resource derived values for remote and  prevents  xlock
          from  being  used  to lock other X11 servers.  (Use `+'
          instead of `-' to override resources for other  options
          that can take the `+' modifier similarly.)

     -/+mono
          The mono option causes  xlock  to  display  monochrome,
          (black  and  white)  pixels  rather  than  the  default
          colored ones on color displays.

     -/+allowaccess
          This option is required for servers which do not  allow
          clients  to modify the host access control list.  It is
          also useful if you need to run x clients  on  a  server
          which is locked for some reason...  When allowaccess is
          true, the X11 server is left open for clients to attach
          and  thus  lowers  the  inherent  security of this lock
          screen.  A side effect of using this option is that  if
          xlock  is  killed -KILL, the access control list is not
          lost.

     -vtlock modename
          This option is used on a XFree86 system  to  manage  VT
          switching in [off|noswitch|switch|restore] mode.

     off       means no VT switch locking.

     switch    means VT switch locking + switching  to  xlock  VT
               when activated.

     restore   means VT switch locking + switching  to  xlock  VT
               when  activated  +  switching  back to previous VT
               when desactivated.

     noswitch  means VT switch locking  only  when  xlock  VT  is
               active.

     -/+allowroot
          The allowroot option allows the root password to unlock
          the  server as well as the user who started xlock.  May
          not be able to turn this on and off depending  on  your
          system and how xlock was configured.

     -/+debug
          Allows xlock to be debugged by doing  all  but  locking
          the screen.

     -/+description
          The  description  option  causes  xlock  shows  a  mode
          description  above  password window.  The default is to
          show this description.

     -/+echokeys
          The echokeys option causes xlock to echo '?' characters
          for each key typed into the password prompt.  Some con-
          sider this a security risk, so the default  is  to  not
          echo anything.

     -/+enablesaver
          By default xlock will disable  the  normal  X  server's
          screen  saver  since  it is in effect a replacement for
          it.  Since it is possible to set delay parameters  long
          enough  to  cause  phosphor burn on some displays, this
          option will turn back on the default screen saver which
          is very careful to keep most of the screen black.

     -/+resetsaver
          By default xlock will call XResetScreenSaver.  This may
          be undesirable with DPMS monitors.

     -/+grabmouse
          The grabmouse option causes xlock to grab the mouse and
          keyboard,  this is the default.  xlock can not lock the
          screen without this.

     -/+grabserver
          The grabserver option causes xlock to grab the  server.
          This  is not usually needed but some unsecure X servers
          can be defeated without this.

     -/+install
          Allows xlock to install its own colormap if xlock  runs
          out  of  colors.   May  not  work  on  with some window
          managers (fvwm) and does  not  work  with  the  -inroot
          option.

     -/+mousemotion
          Allows you to turn on and off the  sensitivity  to  the
          mouse to bring up the password window.

     -/+sound
          Allows you to turn on and off sound if  installed  with
          the capability.

     -/+timeelapsed
          Allows you to find out how long a machine is locked  so
          you  can  complain  to an administrator that someone is
          hogging a machine.

     -/+usefirst
          The usefirst option causes xlock to use  the  keystroke
          which got you to the password screen as the first char-
          acter in the password.  The default is  to  ignore  the
          first key pressed.

     -/+verbose
          Verbose mode, tells what options it is going to use.

     -nice nicelevel
          The nice option sets system nicelevel of the xlock pro-
          cess to nicelevel .

     -lockdelay seconds
          The lockdelay option sets the number of seconds  before
          the  screen  needs a password to be unlocked.  Good for
          use with an autolocking mechanism like xautolock(1).

     -timeout seconds
          The timeout option sets the number  of  seconds  before
          the password screen will time out.

     -font fontname
          The font option sets the font to be used on the  prompt
          screen.

     -planfont fontname
          option sets the font to be used for the  text  that  is
          displayed in the lower part of the password screen.

     -fg color
          The fg option sets the color of the text on  the  pass-
          word screen to color .

     -bg color
          The bg option sets the color of the background  on  the
          password screen to color .

     -foreground color
          The foreground option sets the color of the text on the
          password screen to color .

     -background color
          The background option sets the color of the  background
          on the password screen to color .

     -username string
          Text string is shown in front of user name, defaults to
          "Name: ".

     -password string
          Text string is the password prompt string, defaults  to
          "Password: ".

     -info string
          Text string is an informational  message  to  tell  the
          user what to do, defaults to "Enter password to unlock;
          select icon to lock.".

     -validate string
          Text string is a message  shown  while  validating  the
          password, defaults to "Validating login..."

     -invalid string
          Text  string  is  a  message  shown  when  password  is
          invalid, defaults to "Invalid login."

     -geometry geom
          The geometry option sets geom the size  and  offset  of
          the  lock  window  (normally  the  entire screen).  The
          entire screen format is still  used  for  entering  the
          password.  The purpose is to see the screen even though
          it is locked.  This should be used with  caution  since
          many of the modes will fail if the windows are far from
          square or are too small  (size  must  be  greater  than
          0x0).   This  should  also be used with -enablesaver to
          protect screen from phosphor burn.

     -icongeometry geom
          The icongeometry option  sets  geom  the  size  of  the
          iconic  screen  (normally 64x64) seen when entering the
          password.  This should be used with caution since  many
          of  the  modes  will  fail  if the windows are far from
          square or are too small  (size  must  be  greater  than
          0x0).   The  greatest size is 256x256.  There should be
          some limit so  users  could  see  who  has  locked  the
          screen.  Position information of icon is ignored.

     -glgeometry geom
          The glgeometry option sets geom the size of the  screen
          for gl modes.  Not normally available or needed.

     -/+wireframe
          Turn on/off wireframe, available  on  atlantis,  daisy,
          fire,  gears, lament, life3d, mountain, sballs, sproin-
          gies, superquadrics, and triangle.

     -/+use3d
          Turn on/off 3d view, available on bouboule, pyro, star,
          and worm.

     -delta3d value
          Space between the center of your 2 eyes for 3d mode.

     -none3d color
          Color used for empty size in 3d mode.

     -right3d color
          Color used for right eye in 3d mode.

     -left3d color
          Color used for left eye in 3d mode.

     -both3d color
          Color used for overlapping images for  left  and  right
          eye in 3d mode.

     -program programname
          The program option sets the program to be used  as  the
          fortune generator.  Currently used only for marquee and
          nose modes.

     -messagesfile formatted-filename
          The messagesfile option sets the file to be used as the
          fortune  generator.   The  first entry is the number of
          fortunes, the next line  contains  the  first  fortune.
          Fortunes  begin  with  a  "%%"  on  a  line  by itself.
          Currently used only for marquee and nose modes.  If one
          exists, it takes precedence over the fortune program.

     -messagefile filename
          The messagefile option sets the file whose contents are
          displayed.   Currently  used  only for marquee and nose
          modes.  If one exists, it  takes  precedence  over  the
          fortune program and messagesfile.

     -message textstring
          The message option sets the text to be displayed  in  a
          mode.   Currently  used only for flag, marquee and nose
          modes.  If one exists, it  takes  precedence  over  the
          fortune program, messagesfile and message.

     -messagefont fontname
          The messagefont option sets the font to be used in  the
          mode.   Currently used only for flag, marquee, and nose
          modes.

     -bitmap filename
          The bitmap option sets the xbm, xpm, or ras file to  be
          displayed with flag, image, life, life1d, maze, or puz-
          zle mode.  For eyes and  pacman  only  a  xbm  file  is
          accepted.   Certain modes reject the bitmap if too big.
          /



MORE OPTIONS (these may not be available)

     -cpasswd crypted-password
          The cpasswd option sets the key to be this text  string
          to unlock xlock instead of password file.

     -forceLogout minutes
          The forceLogout option sets minutes to auto-logout.

     -logoutButtonLabel string
          Text string is a message  shown  inside  logout  button
          when logout button is displayed.  Defaults to "Logout".

     -logoutButtonHelp string
          Text string is a message shown  outside  logout  button
          when  logout  button  is displayed.  Defaults to "Click
          the \"Logout\" button to log  out  current\n  user  and
          make workstation available."

     -logoutFailedString string
          Text string  is  a  message  shown  when  a  logout  is
          attempted  and  fails.   Defaults  to  "Logout  attempt
          FAILED.\n  Current  user  could  not  be  automatically
          logged out."

     -/+dtsaver
          Turn on/off CDE Saver Mode.  This option is only avail-
          able if CDE support was compiled in.

     -modulepath path
          The modulepath option sets the directories  that  xlock
          searches  for  mode  modules  to  load.   It is a colon
          separated list of directories to  search.  If  "%S"  is
          included  in  the  path,  it is replaced by the default
          modulepath.  To add a private module directory  to  the
          default  path, use something like '%S:~/mymoduledir' as
          the path.  This option is only available if module sup-
          port was compiled in.

     -locksound string
          Text string references  sound  to  use  at  lock  time.
          Default  sound,  male  voice:   "Thank  you,  for  your
          cooperation."

     -infosound string
          Text string references sound to  use  for  information.
          Default sound, male voice:  "Identify please."

     -validsound string
          Text string references sound  to  when  a  password  is
          valid.  Default sound, female voice:  "Complete."

     -invalidsound string
          Text string references sound  to  when  a  password  is
          invalid.   Default  sound, female voice: "I am not pro-
          grammed to give you that information."

     -startCmd string
          Text string command  to  execute  when  the  screen  is
          locked.  Commonly  used instructions include:  "zaway".
          This command, if still  running  when  the  screensaver
          exist, will be killed.

     -endCmd string
          Text string command  to  execute  when  the  screen  is
          unlocked.

     -logoutCmd string
          Text string command to execute when  the  program  logs
          the  user out (either via the autologout or by pressing
          the logout button).

     -mailCmd string
          Text string command to  execute  when  the  program  to
          check mail.

     -mailIcon string
          Text string of file for the "mail arrived" bitmap.

     -nomailIcon string
          Text string of file for the "no mail" bitmap.

     -dpmsstandby  seconds
          Allows one to  set  DPMS  Standby  for  monitor  (0  is
          defined  as  infinite).   (Horizontal sync on, Vertical
          sync off, RGB guns off, power supply on, tube filaments
          energized,   (screen  saver  mode).   Typical  17  inch
          screen...  110 out of 120 watts with a 3  sec  recovery
          time.)   This  option is only available if DPMS support
          was compiled in.

     -dpmssuspend  seconds
          Allows one to  set  DPMS  Suspend  for  monitor  (0  is
          defined  as  infinite).  (Horizontal sync off, Vertical
          sync on, RGB guns off, power supply off, tube filaments
          energized.   Typical  17 inch screen ...  15 out of 120
          watts with a 3 sec recovery time.)  This option is only
          available if DPMS support was compiled in.

     -dpmsoff  seconds
          Allows one to set DPMS Power  Off  for  monitor  (0  is
          defined  as  infinite).  (Horizontal sync off, Vertical
          sync off, Small auxiliary circuit stays on  to  monitor
          the HS/VS signals to enable power on when data needs to
          be displayed on the screen.  Typical 17 inch screen ...
          5  out of 120 watts with a 10 sec recovery time.)  This
          option is only available if DPMS support  was  compiled
          in.



SPECIAL MODE DEPENDENT OPTIONS

     -neighbors num
          The neighbors option sets the number of neighbors of  a
          cell  to  3,  4,  6,  9 (may not have real mathematical
          meaning), or 12 for several automata modes  (ant,  bug,
          demon,  dilemma, life, loop, and wire) (bug and loop do
          not span this full range).  Setting it to  0  typically
          randomizes   this,   except   where  bitmaps  are  used
          (dilemma, life, voters, and wator).

     -/+eyes
          Turn on and off eyes for ant and bug.

     -/+cycle
          Turn on and off colour cycling  in  crystal,  starfish,
          tetris, and tik_tak.

     -/+trackmouse
          Turn on and off mouse interaction in eyes, fire, julia,
          solitare,  sballs,  swarm, and tetris. For solitare and
          tetris this may not be available depending on how xlock
          was configured.

     -/+texture
          Turn on and off texturing in fire, lament  and  sballs.
          This  may  not  be available depending on how xlock was
          configured.

     -rule S<neighborhood>/B<neighborhood>
          Allows one to set the rule for life and life3d. Special
          parameters:  P, picks a random rule from all rules that
          have known patterns; G, picks a random  rule  from  all
          rules that have known gliders.  For life a good example
          is Conway's rule which  is  S23/B3.   For  life3d  good
          examples  are  Bay's  rules  which are S45/B5, S567/B6,
          S56/B5, and S67/B67.

     -lifefile filename
          The lifefile option sets the life and life3d  lifeform.
          Only  one format is currently supported, similar to the
          #P xlife format.  For life3d, 2 linefeeds in a row  are
          assumed to advance the depth.

     -whalespeed num
          Allows one to set the speed of the whales  and  dolphin
          in atlantis.

     -/+truchet
          Turn on and off Truchet lines (trail) in ant.

     -/+boil
          Turn on and off having the bubbles bubble up in bubble.

     -nx num
          Allows one to set  the  number  of  unit  cells  in  x-
          direction in crystal.

     -ny num
          Allows one to set  the  number  of  unit  cells  in  y-
          direction in crystal.

     -/+centre
          Turn on and off the centering on screen in crystal.

     -/+maxsize
          Turn on and off the centering on screen in crystal.

     -/+cell
          Turn on and off the drawing of unit cell in crystal.

     -/+grid
          Turn on and off the drwing of grid of  unit  cells  (if
          -cell is on) in crystal.

     -/+garden
          Turn off and on garden look in daisy.

     -/+popex
          Turn on and off the  population  explosion  counter  in
          dclock.

     -/+forest
          Turn on and off the tropical deforest  (hectares/acres)
          counter in dclock.

     -/+hiv
          Turn on and off the HIV infection counter in dclock.

     -/+lab
          Turn on and off the Animal Research counter in dclock.

     -/+veg
          Turn on and  off  the  Animal  Consumation  counter  in
          dclock.

     -/+y2k
          Turn on and off the Year 2000 countdown in dclock.

     -/+millennium
          Turn on and off the Second Millennium (January 1, 2001)
          countdown in dclock.

     -bonus value
          Allows one to set the bonus for cheating... between 1.0
          and 4.0 in dilemma.

     -/+conscious
          Turn off and on self-awareness in dilemma.

     -/+grow
          Turn  on  and  off  growing  fractals  (else  they  are
          animated) for drift.

     -/+liss
          Turn on and off using lissajous figures to  get  points
          for drift.

     -/+framerate
          Turn on and off displaying of the frame rate  for  fire
          and sballs

     -/+fog
          Turn on and off fog for fire.

     -/+shadows
          Turn on and off shadows for fire.

     -trees num
          Validate the displaying of trees for  fire  if  greater
          than zero.

     -/+invert
          Turn on and off inverting of the flag.

     -/+tracks
          Turn on and off star tracks in galaxy.

     -/+decay
          Turn on and off decaying orbits for grav.

     -/+trail
          Turn on and off decaying trail of dots for grav.

     -/+ellipse
          Turn on and off ellipse format in helix.

     -/+martin
          Turn on and off  Barry  Martin's  square  root  hop.  -
          /+popcorn  Turn  on and off Clifford A. Pickover's pop-
          corn hop.

     -/+ejk1...ejk6
          Turn on and off Ed J. Kubaitis' hops.

     -/+rr
          Turn on and off Renaldo Recuerdo's hop.

     -/+jong
          Turn on and off Jong's hop.

     -/+sine
          Turn on and off Barry Martin's sine hop.

     -pattern <pattern>
          Allows one to set the pattern for juggle.

     -patterntrace num
          Allows one to see the trails for juggle.

     -/+solid
          Turn off and on solid color (else its a  4  panel  look
          (half white)) for juggle.

     -/+uni
          Turn off and on Unicycle for juggle.

     -/+disconnected
          Turn on and off disconnected pen movement in kaleid.

     -/+serial
          Turn on and off  sequential  allocation  of  colors  in
          kaleid.

     -/+alternate
          Turn on and off alternate rotated display mode kaleid.

     -/+quad
          Turn on and off quad mirrored/rotated mode  similar  to
          size 4 in kaleid.

     -/+oct
          Turn on and off oct mirrored/rotated  mode  similar  to
          size 8 in kaleid.

     -/+linear
          Turn on and  off  Cartesian/Polar  coordinate  mode  in
          kaleid.

     -/+callahan
          Turn on and off  Paul  Callahan's  S2b34/B2a  hexagonal
          life.

     -/+andreen
          Turn on and off Bob Andreen's S2a2b4a/B2a3a4b hexagonal
          life.

     -/+totalistic
          Turn on and off totalistic rules for life1d. If this is
          off  then  it  follows  rules  of  the LCAU collection.
          These rules may not be symmetric and are more general.

     -/+additive
          Turn on and off additive functions mode in lisa.

     -/+noants
          Turn off and on ants in moebius.

     -/+solidmoebius
          Turn on and off solid Mobius strip in moebius.

     -/+ammann
          Turn on and off lines for penrose.

     -increment value
          Allows fine adjustments to order in mandelbrot.

     -/+erase
          Turn on and off erasing for spline. If this  option  is
          on,  cycles  is  divided by 64 to compute the number of
          lines, so as to be compatible when using -fullrandom.

     -factory num
          Number of extra factory parts in pipes.

     -/+fisheye
          Turn on if you want a zoomed-in view of pipes.

     -/+tightturns
          Turn on if you want the pipes to bend more often.

     -/+rotatepipes
          Turn on if you want the pipe system rotated in pipes.

     -/+complete
          Turn on or off complete graph morphing in qix.

     -size[xyz] num
          Number represents the number of cubies on the x, y,  or
          z  axis.   Negative  numbers offer randomness from 2 to
          the absolute value of the number.  star.

     -/+hideshuffling
          Turn on or off hidden shuffle phase for rubik.

     -/+border
          Turn on or off borders in shape.

     -/+shape
          Turn on or off shadowing in shape.

     -/+shape
          Turn on or off stippling in shape.

     -trek num
          If its a high number you will see the  space  ship  all
          the time in star.

     -/+rock
          Turn on and off rocks for star. If this is  off,  stars
          will be seen instead.

     -/+straight
          Turn on if star gets you motion sick.

     -cyclepeed num
          Set speed of cycling in starfish.

     -rotation num
          Set rotation velocity in starfish.

     -thickness num
          Set thickness in starfish.

     -/+rock
          Turn on and off blob for starfish.

     -spinspeed num
          Set speed of rotation, in degrees per frame for  super-
          quadrics.

     -/+bonus
          Turn on in tetris to see 5 square bonus pieces.

     -/+well
          Turn on in tetris to see welltris.

     -ttfont filename
          Sets the True Type font file (or font  directory)  used
          for text3d

     -extrusion num
          Sets length of the text extrusion for text3d

     -rot_amplitude float
          Sets rotation amplitude value of each letter for text3d

     -rot_frequency float
          Sets rotation frequency for text3d

     -/+no_split
          Turn on and off word splitting for text3d

     -ttanimate function_name
          Sets the animation function used for text3d.  Currently
          one  of  :  Random  FullRandom  Default  Default2  None
           Crazy  UpDown  Extrude  RotateXY  RotateYZ   Frequency
           Amplitude

     -speed km/h
          The speed for all planes in km/h for xcl.

     -frametime microseconds
          The time for one frame on the screen. This time is used
          to calculate the delay time and depends on the speed of
          the X server for xcl.

     -line_length mm
          The distance between the pilot and the plane for xcl.

     -spectator mm
          The distance between spectator and pilot. It should  be
          grater  than the line_length and the half wing width of
          the plane to be not dangerous  for  the  spectator  for
          xcl.

     -viewmodel
          Shows an animated view of one model for xcl.

     -oldcolor color
          The color for the first plane in xcl.

     -xcldebug
          Shows some additional timing information to  make  sure
          that the calibrate procedure goes right in xcl.

     -automatic
             The auto scale for automatic fit into the window  is
             Deactivated with this option for xcl.

     -randomstart
          Use a random start point for models at startup for xcl.

     -duration seconds
          Allows one to set a duration  for  a  mode  in  random.
          Duration of 0 is defined as infinite.

     -/+fullrandom
          Turn on/off randomness options within modes in  random.
          Not implemented for all mode options.

     -modelist textstring
          Allows one to pass a list of files to randomly  display
          to random. "all" will get all files but blank (and bomb
          if  compiled  in).  "all,blank"  will  get  all  modes.
          "all,-image bounce,+blank" will get all modes but image
          and bounce.  "bug wator" will get only bug  and  wator.
          "allgl"  will  get  only  the  GL modes if compiled in,
          all-allgl will get all but the GL modes, "allnice" will
          weed  out  high cpu usage modes (as well as hackers and
          gl modes).  "allxpm" will get all modes that  use  xpm.
          "allwrite"  will  get  all modes that take advantage of
          writable colormaps (not including xpm).   "all3d"  will
          get all the modes that support this option.  "allmouse"
          will get all the modes that support mouse  interaction.
          Similarly,  "allautomata" for automata modes, "allfrac-
          tal" for  fractal  modes,  "allgeometry"  for  geometry
          modes,  "allspace"  for  space  modes.  The random mode
          itself can not be referenced.

     -/+sequential
          Turn on non-random random option.



**WARNING**

     xlock can appear to hang if it is  competing  with  a  high-
     priority  process  for  the  CPU.  For  example, if xlock is
     started after a process with  'nice  -20'  (high  priority),
     xlock will take  considerable amount of time to respond.




SHADOW PASSWORDS

     If the machine is using a shadow password system, then xlock
     may  not  be  set up to get the real password and so must be
     given one of its own. This can  be  either  on  the  command
     line,   via   the   -cpasswd   option,   or   in   the  file
     $HOME/.xlockrc, with the first taking precedence.   In  both
     cases  an  encrypted  password is expected (see makekey(8)).
     If neither is given, then xlock will prompt for  a  password
     and  will  use that, also storing an encrypted version of it
     in $HOME/.xlockrc for future use.



BUGS

     "kill -KILL xlock " causes the server that was locked to  be
     unusable, since all hosts (including localhost) were removed
     from the access control list to lock out new X clients,  and
     since  xlock  could  not catch SIGKILL, it terminated before
     restoring the access control list.  This will  leave  the  X
     server  in  a state where "you can no longer connect to that
     server, and this operation cannot  be  reversed  unless  you
     reset  the server."            -From the X11R4 Xlib Documen-
     tation, Chapter 7.
     NCD terminals do not allow xlock to  remove  all  the  hosts
     from  the  access  control list.  Therefore you will need to
     use the "-remote" and "-allowaccess" switches.  If you  hap-
     pen  to run without "-allowaccess" on an NCD terminal, xlock
     will not work and you will need to reboot the  terminal,  or
     simply  go into the SETUP menus, under 'Network Parameters',
     and turn off TCP/IP access control.


SEE ALSO

     X(1), Xlib Documentation.



AUTHOR

     Maintained by:
          David Albert Bagley, <bagleyd@tux.org>

     The latest version is currently at:
          ftp://ftp.tux.org/pub/tux/bagleyd/xlockmore
          ftp://ftp.x.org/contrib/applications

     Original Author:
          Patrick J. Naughton, <naughton@eng.sun.com>
          Mailstop 21-14
          Sun Microsystems Laboratories, Inc.
          Mountain View, CA  94043
          415/336-1080

     with many additional contributors.



COPYRIGHT

     Copyright (c) 1988-1991 by Patrick J. Naughton
     Copyright (c) 1993-2000 by David A. Bagley

     Permission  to  use,  copy,  modify,  and  distribute   this
     software  and  its documentation for any purpose and without
     fee is hereby granted, provided  that  the  above  copyright
     notice  appear  in  all  copies and that both that copyright
     notice and this permission notice appear in supporting docu-
     mentation.
     The original BSD daemon is Copyright (c) 1988 Marshall  Kirk
     McKusick.  All Rights Reserved.
     DEC, HP, IBM, Linux, SCO, SGI,  and  Sun  icons  have  their
     respective copyrights.