# CircleMUD 3.0 Makefile.in - Makefile template used by 'configure' # # C compiler to use CC = @CC@ # Path to cxref utility CXREF = cxref # Any special flags you want to pass to the compiler MYFLAGS = @MYFLAGS@ #flags for profiling (see hacker.doc for more information) PROFILE = ############################################################################## # Do Not Modify Anything Below This Line (unless you know what you're doing) # ############################################################################## BINDIR = ../bin CFLAGS = @CFLAGS@ $(MYFLAGS) $(PROFILE) LIBS = @LIBS@ @CRYPTLIB@ @NETLIB@ OBJFILES = act.comm.o act.informative.o act.item.o act.movement.o \ act.offensive.o act.other.o act.social.o act.wizard.o alias.o ban.o \ boards.o castle.o class.o comm.o config.o constants.o db.o fight.o \ graph.o handler.o house.o interpreter.o limits.o magic.o mail.o \ mobact.o modify.o objsave.o olc.o random.o shop.o spec_assign.o \ spec_procs.o spell_parser.o spells.o utils.o weather.o CXREF_FILES = act.comm.c act.informative.c act.item.c act.movement.c \ act.offensive.c act.other.c act.social.c act.wizard.c alias.c ban.c \ boards.c castle.c class.c comm.c config.c constants.c db.c fight.c \ graph.c handler.c house.c interpreter.c limits.c magic.c mail.c \ mobact.c modify.c objsave.c olc.c random.c shop.c spec_assign.c\ spec_procs.c spell_parser.c spells.c utils.c weather.c default: all all: .accepted $(MAKE) $(BINDIR)/circle $(MAKE) utils .accepted: @./licheck @MORE@ utils: .accepted (cd util; $(MAKE) all) circle: $(MAKE) $(BINDIR)/circle $(BINDIR)/circle : $(OBJFILES) $(CC) -o $(BINDIR)/circle $(PROFILE) $(OBJFILES) $(LIBS) clean: rm -f *.o ref: # # Create the cross reference files # Note, this is not meant to be used unless you've installed cxref... # @for file in $(CXREF_FILES) ; do \ echo Cross referencing $$file ; \ $(CXREF) -D__CXREF__ -xref -Odoc -Ncircle $$file ; \ done # # Create the source files using cxref # @for file in $(CXREF_FILES) ; do \ echo Documenting $$file ; \ ( cd . ; $(CXREF) -D__CXREF__ -warn-xref -xref -Odoc -Ncircle -html $$file ) ; \ rm -f $(DOCS) ; \ done # # Create the index using cxref # @echo Indexing @( cd . ; $(CXREF) -D__CXREF__ -index-all -Odoc -Ncircle -html ) @rm -f $(DOCS) # # Make html files for the .h files # @echo Creating .h.html files... @for file in *.h ; do \ echo $$file ; \ cat /home/jelson/mud/htmlh-head $$file /home/jelson/mud/htmlh-tail > doc/$$file.html ; \ done # Copy over to the html directory cp doc/*.html /home/jelson/public_html/circle/cdp/cxref chmod 644 /home/jelson/public_html/circle/cdp/cxref/*.html # Dependencies for the object files (automagically generated with # gcc -MM) act.comm.o: act.comm.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \ handler.h db.h screen.h $(CC) -c $(CFLAGS) act.comm.c act.informative.o: act.informative.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h spells.h screen.h constants.h $(CC) -c $(CFLAGS) act.informative.c act.item.o: act.item.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \ handler.h db.h spells.h constants.h $(CC) -c $(CFLAGS) act.item.c act.movement.o: act.movement.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h spells.h house.h constants.h $(CC) -c $(CFLAGS) act.movement.c act.offensive.o: act.offensive.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h spells.h $(CC) -c $(CFLAGS) act.offensive.c act.other.o: act.other.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \ handler.h db.h spells.h screen.h house.h constants.h $(CC) -c $(CFLAGS) act.other.c act.social.o: act.social.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h spells.h $(CC) -c $(CFLAGS) act.social.c act.wizard.o: act.wizard.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h spells.h house.h screen.h constants.h $(CC) -c $(CFLAGS) act.wizard.c alias.o: alias.c conf.h sysdep.h structs.h utils.h interpreter.h db.h $(CC) -c $(CFLAGS) alias.c ban.o: ban.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h db.h $(CC) -c $(CFLAGS) ban.c boards.o: boards.c conf.h sysdep.h structs.h utils.h comm.h db.h boards.h \ interpreter.h handler.h $(CC) -c $(CFLAGS) boards.c castle.o: castle.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h \ handler.h db.h spells.h $(CC) -c $(CFLAGS) castle.c class.o: class.c conf.h sysdep.h structs.h db.h utils.h spells.h interpreter.h \ constants.h $(CC) -c $(CFLAGS) class.c comm.o: comm.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h \ db.h house.h $(CC) -c $(CFLAGS) comm.c config.o: config.c conf.h sysdep.h structs.h interpreter.h $(CC) -c $(CFLAGS) config.c constants.o: constants.c conf.h sysdep.h structs.h interpreter.h $(CC) -c $(CFLAGS) constants.c db.o: db.c conf.h sysdep.h structs.h utils.h db.h comm.h handler.h spells.h mail.h \ interpreter.h house.h constants.h $(CC) -c $(CFLAGS) db.c fight.o: fight.c conf.h sysdep.h structs.h utils.h comm.h handler.h interpreter.h \ db.h spells.h screen.h constants.h $(CC) -c $(CFLAGS) fight.c graph.o: graph.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h \ db.h spells.h $(CC) -c $(CFLAGS) graph.c handler.o: handler.c conf.h sysdep.h structs.h utils.h comm.h db.h handler.h \ interpreter.h spells.h $(CC) -c $(CFLAGS) handler.c house.o: house.c conf.h sysdep.h structs.h comm.h handler.h db.h interpreter.h \ utils.h house.h constants.h $(CC) -c $(CFLAGS) house.c interpreter.o: interpreter.c conf.h sysdep.h structs.h comm.h interpreter.h db.h \ utils.h spells.h handler.h mail.h screen.h $(CC) -c $(CFLAGS) interpreter.c limits.o: limits.c conf.h sysdep.h structs.h utils.h spells.h comm.h db.h \ handler.h $(CC) -c $(CFLAGS) limits.c magic.o: magic.c conf.h sysdep.h structs.h utils.h comm.h spells.h handler.h db.h $(CC) -c $(CFLAGS) magic.c mail.o: mail.c conf.h sysdep.h structs.h utils.h comm.h db.h interpreter.h \ handler.h mail.h $(CC) -c $(CFLAGS) mail.c mobact.o: mobact.c conf.h sysdep.h structs.h utils.h db.h comm.h interpreter.h \ handler.h spells.h constants.h $(CC) -c $(CFLAGS) mobact.c modify.o: modify.c conf.h sysdep.h structs.h utils.h interpreter.h handler.h db.h \ comm.h spells.h mail.h boards.h $(CC) -c $(CFLAGS) modify.c objsave.o: objsave.c conf.h sysdep.h structs.h comm.h handler.h db.h \ interpreter.h utils.h spells.h $(CC) -c $(CFLAGS) objsave.c olc.o: olc.c conf.h sysdep.h structs.h utils.h comm.h interpreter.h handler.h db.h \ olc.h $(CC) -c $(CFLAGS) olc.c random.o: random.c utils.h $(CC) -c $(CFLAGS) random.c shop.o: shop.c conf.h sysdep.h structs.h comm.h handler.h db.h interpreter.h \ utils.h shop.h constants.h $(CC) -c $(CFLAGS) shop.c spec_assign.o: spec_assign.c conf.h sysdep.h structs.h db.h interpreter.h \ utils.h $(CC) -c $(CFLAGS) spec_assign.c spec_procs.o: spec_procs.c conf.h sysdep.h structs.h utils.h comm.h \ interpreter.h handler.h db.h spells.h constants.h $(CC) -c $(CFLAGS) spec_procs.c spell_parser.o: spell_parser.c conf.h sysdep.h structs.h utils.h interpreter.h \ spells.h handler.h comm.h db.h $(CC) -c $(CFLAGS) spell_parser.c spells.o: spells.c conf.h sysdep.h structs.h utils.h comm.h spells.h handler.h \ db.h constants.h interpreter.h $(CC) -c $(CFLAGS) spells.c utils.o: utils.c conf.h sysdep.h structs.h utils.h comm.h screen.h spells.h \ handler.h db.h interpreter.h $(CC) -c $(CFLAGS) utils.c weather.o: weather.c conf.h sysdep.h structs.h utils.h comm.h handler.h \ interpreter.h db.h $(CC) -c $(CFLAGS) weather.c