This is Info file ../info/emacs, produced by Makeinfo-1.55 from the
input file emacs.texi.


File: emacs,  Node: GNUS Startup,  Next: Summary of GNUS,  Prev: Buffers of GNUS,  Up: GNUS

When GNUS Starts Up
-------------------

   At startup, GNUS reads your `.newsrc' news initialization file and
attempts to communicate with the local news server, which is a
repository of news articles.  The news server need not be the same
computer you are logged in on.

   If you start GNUS and connect to the server, but do not see any
newsgroups listed in the Newsgroup buffer, type `L' to get a listing of
all the newsgroups.  Then type `u' to unsubscribe from particular
newsgroups.  (Move the cursor using `n' and `p' or the usual Emacs
commands.)

   When you quit GNUS with `q', it automatically records in your
`.newsrc' initialization file the subscribed or unsubscribed status of
all newsgroups, except for groups you have "killed".  (You do not need
to edit this file yourself, but you may.)  When new newsgroups come
into existence, GNUS adds them automatically.


File: emacs,  Node: Summary of GNUS,  Prev: GNUS Startup,  Up: GNUS

Summary of GNUS Commands
------------------------

   Reading news is a two step process:

  1. Choose a newsgroup in the Newsgroup buffer.

  2. Select articles from the Summary buffer.  Each article selected is
     displayed in the Article buffer in a large window, below the
     Summary buffer in its small window.

   Each buffer has commands particular to it, but commands that do the
same things have similar keybindings.  Here are commands for the
Newsgroup and Summary buffers:

`z'
     In the Newsgroup buffer, suspend GNUS.  You can return to GNUS
     later by selecting the Newsgroup buffer and typing `g' to get
     newly arrived articles.

`q'
     In the Newsgroup buffer, update your `.newsrc' initialization file
     and quit GNUS.

     In the Summary buffer, exit the current newsgroup and return to the
     Newsgroup buffer.  Thus, typing `q' twice quits GNUS.

`L'
     In the Newsgroup buffer, list all the newsgroups available on your
     news server.  This may be a long list!

`l'
     In the Newsgroup buffer, list only the newsgroups to which you
     subscribe and which contain unread articles.

`u'
     In the Newsgroup buffer, unsubscribe from (or subscribe to) the
     newsgroup listed in the line that point is on.  When you quit GNUS
     by typing `q', GNUS lists your subscribed-to newsgroups in your
     `.newsrc' file.  The next time you start GNUS, you see only the
     newsgroups listed in your `.newsrc' file.

`C-k'
     In the Newsgroup buffer, "kill" the current line's newsgroup--don't
     show it in the Newsgroup buffer from now on.  This affects future
     GNUS sessions as well as the present session.

     When you quit GNUS by typing `q', GNUS writes information in the
     file `.newsrc' describing all newsgroups except those you have
     "killed."

`SPC'
     In the Newsgroup buffer, select the group on the line under the
     cursor and display the first unread article in that group.

     In the Summary buffer,

        - Select the article on the line under the cursor if none is
          selected.

        - Scroll the text of the selected article (if there is one).

        - Select the next unread article if at the end of the current
          article.

     Thus, you can move through all the articles by repeatedly typing
     SPC.

`DEL'
     In the Newsgroup Buffer, move point to the previous newsgroup
     containing unread articles.

     In the Summary buffer, scroll the text of the article backwards.

`n'
     Move point to the next unread newsgroup, or select the next unread
     article.

`p'
     Move point to the previous unread newsgroup, or select the previous
     unread article.

`C-n'
`C-p'
     Move point to the next or previous item, even if it is marked as
     read.  This does not select the article or newsgroup on that line.

`s'
     In the Summary buffer, do an incremental search of the current
     text in the Article buffer, just as if you switched to the Article
     buffer and typed `C-s'.

`M-s REGEXP RET'
     In the Summary buffer, search forward for articles containing a
     match for REGEXP.

`C-c C-s C-n'
`C-c C-s C-s'
`C-c C-s C-d'
`C-c C-s C-a'
     In the Summary buffer, sort the list of articles by number,
     subject, date, or author.

`C-M-n'
`C-M-p'
     In the Summary buffer, read the next or previous article with the
     same subject as the current article.


File: emacs,  Node: Sorting,  Next: Shell,  Prev: GNUS,  Up: Top

Sorting Text
============

   Emacs provides several commands for sorting text in the buffer.  All
operate on the contents of the region (the text between point and the
mark).  They divide the text of the region into many "sort records",
identify a "sort key" for each record, and then reorder the records
into the order determined by the sort keys.  The records are ordered so
that their keys are in alphabetical order, or, for numeric sorting, in
numeric order.  In alphabetic sorting, all upper case letters `A'
through `Z' come before lower case `a', in accord with the ASCII
character sequence.

   The various sort commands differ in how they divide the text into
sort records and in which part of each record is used as the sort key.
Most of the commands make each line a separate sort record, but some
commands use paragraphs or pages as sort records.  Most of the sort
commands use each entire sort record as its own sort key, but some use
only a portion of the record as the sort key.

`M-x sort-lines'
     Divide the region into lines, and sort by comparing the entire
     text of a line.  A prefix argument means sort into descending
     order.

`M-x sort-paragraphs'
     Divide the region into paragraphs, and sort by comparing the entire
     text of a paragraph (except for leading blank lines).  A prefix
     argument means sort into descending order.

`M-x sort-pages'
     Divide the region into pages, and sort by comparing the entire
     text of a page (except for leading blank lines).  A prefix
     argument means sort into descending order.

`M-x sort-fields'
     Divide the region into lines, and sort by comparing the contents of
     one field in each line.  Fields are defined as separated by
     whitespace, so the first run of consecutive non-whitespace
     characters in a line constitutes field 1, the second such run
     constitutes field 2, etc.

     Specify which field to sort by with a numeric argument: 1 to sort
     by field 1, etc.  A negative argument means sort into descending
     order.  Thus, minus 2 means sort by field 2 in
     reverse-alphabetical order.  If several lines have identical
     contents in the field being sorted, they keep same relative order
     that they had in the original buffer.

`M-x sort-numeric-fields'
     Like `M-x sort-fields' except the specified field is converted to
     a number for each line, and the numbers are compared.  `10' comes
     before `2' when considered as text, but after it when considered
     as a number.

`M-x sort-columns'
     Like `M-x sort-fields' except that the text within each line used
     for comparison comes from a fixed range of columns.  See below for
     an explanation.

   For example, if the buffer contains this:

     On systems where clash detection (locking of files being edited) is
     implemented, Emacs also checks the first time you modify a buffer
     whether the file has changed on disk since it was last visited or
     saved.  If it has, you are asked to confirm that you want to change
     the buffer.

then applying `M-x sort-lines' to the entire buffer produces this:

     On systems where clash detection (locking of files being edited) is
     implemented, Emacs also checks the first time you modify a buffer
     saved.  If it has, you are asked to confirm that you want to change
     the buffer.
     whether the file has changed on disk since it was last visited or

where the upper case `O' sorts before all lower case letters.  If you
use `C-u 2 M-x sort-fields' instead, you get this:

     implemented, Emacs also checks the first time you modify a buffer
     saved.  If it has, you are asked to confirm that you want to change
     the buffer.
     On systems where clash detection (locking of files being edited) is
     whether the file has changed on disk since it was last visited or

where the sort keys were `Emacs', `If', `buffer', `systems' and `the'.

   `M-x sort-columns' requires more explanation.  You specify the
columns by putting point at one of the columns and the mark at the other
column.  Because this means you cannot put point or the mark at the
beginning of the first line to sort, this command uses an unusual
definition of `region': all of the line point is in is considered part
of the region, and so is all of the line the mark is in.

   For example, to sort a table by information found in columns 10 to
15, you could put the mark on column 10 in the first line of the table,
and point on column 15 in the last line of the table, and then run
`sort-columns'.  Equivalently, you could run it with the mark on column
15 in the first line and point on column 10 in the last line.

   This can be thought of as sorting the rectangle specified by point
and the mark, except that the text on each line to the left or right of
the rectangle moves along with the text inside the rectangle.  *Note
Rectangles::.

   Many of the sort commands ignore case differences when comparing, if
`sort-fold-case' is non-`nil'.


File: emacs,  Node: Shell,  Next: Narrowing,  Prev: Sorting,  Up: Top

Running Shell Commands from Emacs
=================================

   Emacs has commands for passing single command lines to inferior shell
processes; it can also run a shell interactively with input and output
to an Emacs buffer `*shell*'.

`M-!'
     Run a specified shell command line and display the output
     (`shell-command').

`M-|'
     Run a specified shell command line with region contents as input;
     optionally replace the region with the output
     (`shell-command-on-region').

`M-x shell'
     Run a subshell with input and output through an Emacs buffer.  You
     can then give commands interactively.

* Menu:

* Single Shell::           How to run one shell command and return.
* Interactive Shell::      Permanent shell taking input via Emacs.
* Shell Mode::             Special Emacs commands used with permanent shell.
* History: Shell History.  Repeating previous commands in a shell buffer.
* Options: Shell Options.  Options for customizing Shell mode.


File: emacs,  Node: Single Shell,  Next: Interactive Shell,  Up: Shell

Single Shell Commands
---------------------

   `M-!' (`shell-command') reads a line of text using the minibuffer
executes it as a shell command in a subshell made just for this
command.  Standard input for the command comes from the null device.
If the shell command produces any output, the output goes into an Emacs
buffer named `*Shell Command Output*', which is displayed in another
window but not selected.  A numeric argument, as in `M-1 M-!', directs
this command to insert any output into the current buffer.  In that
case, point is left before the output and the mark is set after the
output.

   If the shell command line ends in `&', it runs asynchronously.

   `M-|' (`shell-command-on-region') is like `M-!' but passes the
contents of the region as input to the shell command, instead of no
input.  If a numeric argument is used, meaning insert output in the
current buffer, then the old region is deleted first and the output
replaces it as the contents of the region.

   Both `M-!' and `M-|' use `shell-file-name' to specify the shell to
use.  This variable is initialized based on your `SHELL' environment
variable when Emacs is started.  If the file name does not specify a
directory, the directories in the list `exec-path' are searched; this
list is initialized based on the environment variable `PATH' when Emacs
is started.  Your `.emacs' file can override either or both of these
default initializations.

   With `M-!' and `M-|', Emacs has to wait until the shell command
completes.  To stop waiting, type `C-g' to quit; that also kills the
shell command.


File: emacs,  Node: Interactive Shell,  Next: Shell Mode,  Prev: Single Shell,  Up: Shell

Interactive Inferior Shell
--------------------------

   To run a subshell interactively, putting its typescript in an Emacs
buffer, use `M-x shell'.  This creates (or reuses) a buffer named
`*shell*' and runs a subshell with input coming from and output going
to that buffer.  That is to say, any "terminal output" from the subshell
goes into the buffer, advancing point, and any "terminal input" for the
subshell comes from text in the buffer.  To give input to the subshell,
go to the end of the buffer and type the input, terminated by RET.

   Emacs does not wait for the subshell to do anything.  You can switch
windows or buffers and edit them while the shell is waiting, or while
it is running a command.  Output from the subshell waits until Emacs
has time to process it; this happens whenever Emacs is waiting for
keyboard input or for time to elapse.

   To make multiple subshells, rename the buffer `*shell*' to something
different using `M-x rename-uniquely'.  Then type `M-x shell' again to
create a new buffer `*shell*' with its own subshell.  If you rename
this buffer as well, you can create a third one, and so on.  All the
subshells run independently and in parallel.

   The file name used to load the subshell is the value of the variable
`explicit-shell-file-name', if that is non-`nil'.  Otherwise, the
environment variable `ESHELL' is used, or the environment variable
`SHELL' if there is no `ESHELL'.  If the file name specified is
relative, the directories in the list `exec-path' are searched (*note
Single Shell Commands: Single Shell.).

   As soon as the subshell is started, it is sent as input the contents
of the file `~/.emacs_SHELLNAME', if that file exists, where SHELLNAME
is the name of the file that the shell was loaded from.  For example,
if you use `bash', the file sent to it is `~/.emacs_bash'.

   `cd', `pushd' and `popd' commands given to the inferior shell are
watched by Emacs so it can keep the `*shell*' buffer's default
directory the same as the shell's working directory.  These commands
are recognized syntactically by examining lines of input that are sent.
If you use aliases for these commands, you can tell Emacs to recognize
them also.  For example, if the value of the variable
`shell-pushd-regexp' matches the beginning of a shell command line,
that line is regarded as a `pushd' command.  Change this variable when
you add aliases for `pushd'.  Likewise, `shell-popd-regexp' and
`shell-cd-regexp' are used to recognize commands with the meaning of
`popd' and `cd'.  These commands are recognized only at the beginning
of a shell command line.

   If Emacs gets an error while trying to handle what it believes is a
`cd', `pushd' or `popd' command, it runs the hook
`shell-set-directory-error-hook' (*note Hooks::.).

   If Emacs does not properly track changes in the current directory of
the subshell, use the command `M-x dirs' to ask the shell what its
current directory is.  This command works for shells that support the
most common command syntax; it may not work for unusual shells.


File: emacs,  Node: Shell Mode,  Next: Shell History,  Prev: Interactive Shell,  Up: Shell

Shell Mode
----------

   The shell buffer uses Shell mode, which defines several special keys
attached to the `C-c' prefix.  They are chosen to resemble the usual
editing and job control characters present in shells that are not under
Emacs, except that you must type `C-c' first.  Here is a complete list
of the special key bindings of Shell mode:

`RET'
     At end of buffer send line as input; otherwise, copy current line
     to end of buffer and send it (`comint-send-input').  When a line is
     copied, any text at the beginning of the line that matches the
     variable `shell-prompt-pattern' is left out; this variable's value
     should be a regexp string that matches the prompts that your shell
     uses.

`TAB'
     Complete the command name or file name before point in the shell
     buffer (`comint-dynamic-complete').  TAB also completes history
     references; see *Note History References::.

`M-?'
     Display temporarily a list of the possible completions of the file
     name before point in the shell buffer
     (`comint-dynamic-list-filename-completions').

`C-a'
     Move to the beginning of the line, but after the prompt if any
     (`comint-bol').

`C-d'
     Either delete a character or send EOF
     (`comint-delchar-or-maybe-eof').  Typed at the end of the shell
     buffer, `C-d' sends EOF to the subshell.  Typed at any other
     position in the buffer, `C-d' deletes a character as usual.

`C-c C-u'
     Kill all text pending at end of buffer to be sent as input
     (`comint-kill-input').

`C-c C-w'
     Kill a word before point (`backward-kill-word').

`C-c C-c'
     Interrupt the shell or its current subjob if any
     (`comint-interrupt-subjob').

`C-c C-z'
     Stop the shell or its current subjob if any (`comint-stop-subjob').

`C-c C-\'
     Send quit signal to the shell or its current subjob if any
     (`comint-quit-subjob').

`C-c C-o'
     Kill the last batch of output from a shell command
     (`comint-kill-output').  This is useful if a shell command spews
     out lots of output that just gets in the way.

`C-c C-r'
     Scroll to display the beginning of the last batch of output at the
     top of the window; also move the cursor there
     (`comint-show-output').

`C-c C-e'
     Scroll to put the end of the buffer at the bottom of the window
     (`comint-show-maximum-output').

`C-c C-f'
     Move forward across one shell command, but not beyond the current
     line (`shell-forward-command').  The variable
     `shell-command-regexp' specifies how to recognize the end of a
     command.

`C-c C-b'
     Move backward across one shell command, but not beyond the current
     line (`shell-backward-command').

`M-x dirs'
     Ask the shell what its current directory is, so that Emacs can
     agree with the shell.

`M-x send-invisible RET TEXT RET'
     Send TEXT as input to the shell, after reading it without echoing.
     This is useful when a shell command runs a program that asks for
     a password.

`M-x comint-continue-subjob'
     Continue the shell process.  This is useful if you accidentally
     suspend the shell process.(1)

   Shell mode also customizes the paragraph commands so that only shell
promps start new paragraphs.  Thus, a paragraph consists of an input
command plus the output that follows it in the buffer.

   ---------- Footnotes ----------

   (1)  You should not suspend the shell process.  Suspending a subjob
of the shell is a completely different matter-that is normal practice,
but you must use the shell to continue the subjob; this command won't
do it.


File: emacs,  Node: Shell History,  Next: Shell Options,  Prev: Shell Mode,  Up: Shell

Shell Command History
---------------------

   Shell buffers support three ways of repeating earlier commands.  You
can use the same keys used in the minibuffer; these work much as they do
in the minibuffer, inserting text from prior commands while point
remains always at the end of the buffer.  You can move through the
buffer to previous inputs in their original place, then resubmit them or
copy them to the end.  Or you can use a `!'-style history reference.

* Menu:

* Ring: Shell Ring.             Fetching commands from the history list.
* Copy: Shell History Copying.  Moving to a command and then copying it.
* History References::          Expanding `!'-style history references.


File: emacs,  Node: Shell Ring,  Next: Shell History Copying,  Up: Shell History

Shell History Ring
..................

`M-p'
     Fetch the next earlier old shell command.

`M-n'
     Fetch the next later old shell command.

`M-r REGEXP RET'
`M-s REGEXP RET'
     Search backwards or forwards for old shell commands that match
     REGEXP.

   Shell buffers provide a history of previously entered shell
commands.  To reuse shell commands from the history, use the editing
commands `M-p', `M-n', `M-r' and `M-s'.  These work just like the
minibuffer history commands except that they operate on the text at the
end of the shell buffer, where you would normally insert text to send
to the shell.

   `M-p' fetches an earlier shell command to the end of the shell
buffer.  Successive use of `M-p' fetches successively earlier shell
commands, each replacing any text that was already present as potential
shell input.  `M-n' does likewise except that it finds successively
more recent shell commands from the buffer.

   The history search commands `M-r' and `M-s' read a regular
expression and search through the history for a matching command.  Aside
from the choice of which command to fetch, they work just like `M-p'
and `M-r'.  If you enter an empty regexp, these commands reuse the same
regexp used last time.

   When you find the previous input you want, you can resubmit it by
typing RET, or you can edit it first and then resubmit it if you wish.

   These commands get the text of previous shell commands from a special
history list, not from the shell buffer itself.  Thus, editing the shell
buffer, or even killing large parts of it, does not affect the history
that these commands access.


File: emacs,  Node: Shell History Copying,  Next: History References,  Prev: Shell Ring,  Up: Shell History

Shell History Copying
.....................

`C-c C-p'
     Move point to the previous prompt (`comint-previous-prompt').

`C-c C-n'
     Move point to the following prompt (`comint-next-prompt').

`C-c RET'
     Copy the input command which point is in, inserting the copy at
     the end of the buffer (`comint-copy-old-input').  This is useful
     if you move point back to a previous command.  After you copy the
     command, you can submit the copy as input with RET.  If you wish,
     you can edit the copy before resubmitting it.

   Moving to a previous input and then copying it with `C-c RET'
produces the same results--the same buffer contents--that you would get
by using `M-p' enough times to fetch that previous input from the
history list.  However, `C-c RET' copies the text from the buffer,
which can be different from what is in the history list (if you edit
the input in the buffer after it has been sent).


File: emacs,  Node: History References,  Prev: Shell History Copying,  Up: Shell History

Shell History References
........................

   Various shells including csh and bash support "history references"
that begin with `!' and `^'.  Shell mode now understands this syntax.
If you insert a history reference and type TAB, this searches the input
history for a matching command, performs substitution if necessary, and
places the result in the buffer in place of the history reference.  For
example, you can fetch the most recent command beginning with `mv' with
`! m v TAB'.  You could then resubmit this command to the shell by
typing RET as usual.


File: emacs,  Node: Shell Options,  Prev: Shell History,  Up: Shell

Shell Mode Options
------------------

   If the variable `comint-scroll-to-bottom-on-input' is non-`nil',
insertion and yank commands scroll the selected window the bottom
before inserting.

   If `comint-scroll-show-maximum-output' is non-`nil' (which is the
default), then scrolling due to arrival of output tries to place the
last line of text at the bottom line of the window, so as to show as
much useful text as possible.  (This mimics the scrolling behavior of
many terminals.)

   By setting `comint-scroll-to-bottom-on-output', you can opt for
having point jump to the end of the buffer whenever output arrives--no
matter where in the buffer point was before.  If the value is `this',
point jumps in the selected window.  If the value is `all', point jumps
in each window that shows the comint buffer.  If the value is `other',
point jumps in all nonselected windows that show the current buffer.
The default value is `nil', which means point does not jump to the end.

   The variable `comint-input-ignoredups' controls whether successive
identical inputs are stored in the input history.  A non-`nil' value
means to omit an input that is the same as the previous input.  The
default is `nil', which means to store each input even if it is equal
to the previous input.

   Three variables customize filename completion
`comint-completion-addsuffix' controls whether completion inserts a
space or a slash to indicate a fully completed file or directory name
(non-`nil' means do insert a space or slash).
`comint-completion-recexact', if non-`nil', directs TAB to choose the
shortest possible completion if the usual Emacs completion algorithm
cannot add even a single character.  `comint-completion-autolist', if
non-`nil', says to list all the possible completions whenever
completion is not exact.

   Shell mode can optionally expand history references in the buffer
when you send them to the shell.  To request this, set the variable
`comint-input-autoexpand' to `input'.

   You can make SPC perform history expansion by binding SPC to the
command `comint-magic-space'.

   The command `comint-dynamic-complete-variable' does variable name
completion using the environment variables as set within Emacs.  The
variables controlling filename completion apply to variable name
completion too.  This command is normally available through the menu
bar.

   Command completion normally considers only executable files.  If you
set `shell-command-execonly' to `nil', it considers nonexecutable files
as well.

   In a new Shell mode buffer, the input history is initialized from the
file name specified in the variable `shell-input-ring-file-name'.  By
default, this is `"~/.history"'.

   You can now configure the behavior of `pushd'.  Variables control
whether `pushd' behaves like `cd' if no argument is given
(`shell-pushd-tohome'), pop rather than rotate with a numeric argument
(`shell-pushd-dextract'), and only add directories to the directory
stack if they are not already on it (`shell-pushd-dunique').  The
values you choose should match the underlying shell, of course.


File: emacs,  Node: Narrowing,  Next: Hardcopy,  Prev: Shell,  Up: Top

Narrowing
=========

   "Narrowing" means focusing in on some portion of the buffer, making
the rest temporarily inaccessible.  The portion which you can still get
to is called the "accessible portion".  Cancelling the narrowing, and
making the entire buffer once again accessible, is called "widening".
The amount of narrowing in effect in a buffer at any time is called the
buffer's "restriction".

`C-x n n'
     Narrow down to between point and mark (`narrow-to-region').

`C-x n w'
     Widen to make the entire buffer accessible again (`widen').

`C-x n p'
     Narrow down to the current page (`narrow-to-page').

   When you have narrowed down to a part of the buffer, that part
appears to be all there is.  You can't see the rest, you can't move
into it (motion commands won't go outside the accessible part), you
can't change it in any way.  However, it is not gone, and if you save
the file all the inaccessible text will be saved.  In addition to
sometimes making it easier to concentrate on a single subroutine or
paragraph by eliminating clutter, narrowing can be used to restrict the
range of operation of a replace command or repeating keyboard macro.
The word `Narrow' appears in the mode line whenever narrowing is in
effect.

   The primary narrowing command is `C-x n n' (`narrow-to-region').  It
sets the current buffer's restrictions so that the text in the current
region remains accessible but all text before the region or after the
region is invisible.  Point and mark do not change.

   Alternatively, use `C-x n p' (`narrow-to-page') to narrow down to
the current page.  *Note Pages::, for the definition of a page.

   The way to undo narrowing is to widen with `C-x n w' (`widen').
This makes all text in the buffer accessible again.

   You can get information on what part of the buffer you are narrowed
down to using the `C-x =' command.  *Note Position Info::.

   Because narrowing can easily confuse users who do not understand it,
`narrow-to-region' is normally a disabled command.  Attempting to use
this command asks for confirmation and gives you the option of enabling
it; once you enable the command, confirmation will no longer be
required for it.  *Note Disabling::.


File: emacs,  Node: Hardcopy,  Next: Two-Column,  Prev: Narrowing,  Up: Top

Hardcopy Output
===============

   The Emacs commands for making hardcopy let you print either an entire
buffer or just part of one, either with or without page headers.  See
also the hardcopy commands of Dired (*note Misc File Ops::.) and the
diary (*note Diary Commands::.).

`M-x print-buffer'
     Print hardcopy of current buffer using Unix command `print' (`lpr
     -p').  This makes page headings containing the file name and page
     number.

`M-x lpr-buffer'
     Print hardcopy of current buffer using Unix command `lpr'.  This
     makes no page headings.

`M-x print-region'
     Like `print-buffer' but prints only the current region.

`M-x lpr-region'
     Like `lpr-buffer' but prints only the current region.

   All the hardcopy commands pass extra switches to the `lpr' program
based on the value of the variable `lpr-switches'.  Its value should be
a list of strings, each string an option starting with `-'.  For
example, to use a printer named `nearme', set `lpr-switches' like this:

     (setq lpr-switches '("-Pnearme"))


File: emacs,  Node: Two-Column,  Next: Editing Binary Files,  Prev: Hardcopy,  Up: Top

Two-Column Editing
==================

   Two-column mode lets you conveniently edit two side-by-side columns
of text.  It uses two side-by-side windows, each showing its own buffer.

   There are three ways to enter two-column mode:

`C-x 6 2'
     Enter two-column mode with the current buffer on the left, and on
     the right, a buffer whose name is based on the current buffer's
     name (`tc-two-columns').  If the right-hand buffer doesn't already
     exist, it starts out empty; the current buffer's contents are not
     changed.

     This command is appropriate when the current buffer contains just
     one column and you want to add another column.

`C-x 6 s'
     Split the current buffer, which contains two-column text, into two
     buffers, and display them side by side (`tc-split').  The current
     buffer becomes the left-hand buffer, but the text in the right-hand
     column is moved into the right-hand buffer.  The current column
     specifies the split point.  Splitting starts with the current line
     and continues to the end of the buffer.

     This command is appropriate when you have a buffer that already
     contains two-column text, and you wish to separate the columns
     temporarily.

`C-x 6 b BUFFER RET'
     Enter two-column mode using the current buffer as the left-hand
     buffer, and using buffer BUFFER as the right-hand buffer
     (`tc-associate-buffer').

   `C-x 6 s' looks for a column separator which is a string that
appears on each line between the two columns.  You can specify the width
of the separator with a numeric argument to `C-x 6 s'; that many
characters, before point, constitute the separator string.  By default,
the width is 1, so the column separator is the character before point.

   When a line has the separator at the proper place, `C-x 6 s' puts
the text after the separator into the right-hand buffer, and deletes the
separator.  Lines that don't have the column separator at the proper
place remain unsplit; they stay in the left-hand buffer, and the
right-hand buffer gets an empty line to correspond.  (This is the way
to write a line which "spans both columns while in two-column mode:
write it in the left-hand buffer, and put an empty line in the
right-hand buffer.)

   It's not a good idea to use ordinary scrolling commands during
two-column editing, because that separates the two parts of each split
line.  Instead, use these special scroll commands:

`C-x 6 SPC'
     Scroll both buffers up, in lockstep (`tc-scroll-up').

`C-x 6 DEL'
     Scroll both buffers down, in lockstep (`tc-scroll-down').

`C-x 6 C-l'
     Recenter both buffers, in lockstep (`tc-recenter').

   When you have edited both buffers as you wish, merge them with `C-x
6 1' (`tc-merge').  This copies the text from the right-hand buffer as
a second column in the other buffer.  To go back to two-column editing,
use `C-x 6 s'.

   Use `C-x 6 d' to disassociate the two buffers, leaving each as it
stands (`tc-dissociate').  If the other buffer, the one not current
when you type `C-x 6 d', is empty, `C-x 6 d' kills it.


File: emacs,  Node: Editing Binary Files,  Next: Emacs Server,  Prev: Two-Column,  Up: Top

Editing Binary Files
====================

   There is a special major mode for editing binary files: Hexl mode.
To use it, use `M-x hexl-find-file' instead of `C-x C-f' to visit the
file.  This command converts the file's contents to hexadecimal and
lets you edit the translation.  When you save the file, it is converted
automatically back to binary.

   You can also use `M-x hexl-mode' to translate an existing buffer
into hex.  This is useful if you visit a file normally and then discover
it is a binary file.

   Ordinary text characters overwrite in Hexl mode.  This is to reduce
the risk of accidentally spoiling the alignment of data in the file.
There are special commands for insertion.  Here is a list of the
commands of Hexl mode:

`C-M-d'
     Insert a byte with a code typed in decimal.

`C-M-o'
     Insert a byte with a code typed in octal.

`C-M-x'
     Insert a byte with a code typed in hex.

`C-x ['
     Move to the beginning of a 1k-byte "page".

`C-x ]'
     Move to the end of a 1k-byte "page".

`M-g'
     Move to an address specified in hex.

`M-j'
     Move to an address specified in decimal.

`C-c C-c'
     Leave Hexl mode, going back to the major mode this buffer had
     before you invoked `hexl-mode'.


File: emacs,  Node: Emacs Server,  Next: Recursive Edit,  Prev: Editing Binary Files,  Up: Top

Using Emacs as a Server
=======================

   Various programs such as `mail' can invoke your choice of editor to
edit a particular piece of text, such as a message that you are
sending.  By convention, these programs use the environment variable
`EDITOR' to specify which editor to run.  If you set `EDITOR' to
`emacs', they invoke Emacs--but in an inconvenient fashion, by starting
a new, separate Emacs process.  This is inconvenient because it takes
time and because the new Emacs process doesn't share the buffers in the
existing Emacs process.

   You can arrange to use your existing Emacs process as the editor for
programs like `mail' by using the Emacs client and Emacs server
programs.  Here is how.

   First, the preparation.  Within Emacs, call the function
`server-start'.  (Your `.emacs' file can do this automatically if you
add the expression `(server-start)' to it.)  Then, outside Emacs, set
the `EDITOR' environment variable to `emacsclient'.

   Then, whenever any program invokes your specified `EDITOR' program,
the effect is to send a message to your principal Emacs telling it to
visit a file.  (That's what the program `emacsclient' does.) Emacs
obeys silently; it does not immediately switch to the new file's
buffer.  When you want to do that, type `C-x #' (`server-edit').

   When you've finished editing that buffer, type `C-x #' again.  This
saves the file and sends a message back to the `emacsclient' program
telling it to exit.  The programs that use `EDITOR' wait for the
"editor" (actually, `emacsclient') to exit.  `C-x #' also checks to see
if any other files are pending for you to edit, and selects the next
one.

   You can switch to a server buffer manually if you wish; you don't
have to arrive at it with `C-x #'.  But `C-x #' is the only way to say
that you are "finished" with one.

   If you set the variable `server-window' to a window or a frame, `C-x
#' displays the server buffer in that window or in that frame.

   While `mail' or another application is waiting for `emacsclient' to
finish, `emacsclient' does not read terminal input.  So the terminal
that `mail' was using is effectively blocked for the duration.  In
order to edit with your principal Emacs, you need to be able to use it
without using that terminal.  There are two ways to do this:

   * Using a window system, run `mail' and the principal Emacs in two
     separate windows.  While `mail' is waiting for `emacsclient', the
     window where it was running is blocked, but you can use Emacs by
     switching windows.

   * Use Shell mode in Emacs to run the other program such as `mail';
     then, `emacsclient' blocks only the subshell under Emacs; you can
     still use Emacs to edit the file.

   Some programs write temporary files for you to edit.  After you edit
the temporary file, the program reads it back and deletes it.  If the
Emacs server is later asked to edit the same file name, it should assume
this has nothing to do with the previous occasion for that file name.
The server accomplishes this by killing the temporary file's buffer when
you finish with the file.  Use the variable `server-temp-file-regexp'
to specify which files are temporary in this sense; its value should be
a regular expression that matches file names that are temporary.


File: emacs,  Node: Recursive Edit,  Next: Dissociated Press,  Prev: Emacs Server,  Up: Top

Recursive Editing Levels
========================

   A "recursive edit" is a situation in which you are using Emacs
commands to perform arbitrary editing while in the middle of another
Emacs command.  For example, when you type `C-r' inside of a
`query-replace', you enter a recursive edit in which you can change the
current buffer.  On exiting from the recursive edit, you go back to the
`query-replace'.

   "Exiting" the recursive edit means returning to the unfinished
command, which continues execution.  To exit, type `C-M-c'
(`exit-recursive-edit').

   You can also "abort" the recursive edit.  This is like exiting, but
also quits the unfinished command immediately.  Use the command `C-]'
(`abort-recursive-edit') for this.  *Note Quitting::.

   The mode line shows you when you are in a recursive edit by
displaying square brackets around the parentheses that always surround
the major and minor mode names.  Every window's mode line shows this,
in the same way, since being in a recursive edit is true of Emacs as a
whole rather than any particular window or buffer.

   It is possible to be in recursive edits within recursive edits.  For
example, after typing `C-r' in a `query-replace', you may type a
command that enters the debugger.  This begins a recursive editing level
for the debugger, within the recursive editing level for `C-r'.  Mode
lines display a pair of square brackets for each recursive editing
level currently in progress.

   Exiting the inner recursive edit (such as, with the debugger `c'
command) resumes the command running in the next level up.  When that
command finishes, you can then use `C-M-c' to exit another recursive
editing level, and so on.  Exiting applies to the innermost level only.
Aborting also gets out of only one level of recursive edit; it returns
immediately to the command level of the previous recursive edit.  If you
wish, you can then abort the next recursive editing level.

   Alternatively, the command `M-x top-level' aborts all levels of
recursive edits, returning immediately to the top level command reader.

   The text being edited inside the recursive edit need not be the same
text that you were editing at top level.  It depends on what the
recursive edit is for.  If the command that invokes the recursive edit
selects a different buffer first, that is the buffer you will edit
recursively.  In any case, you can switch buffers within the recursive
edit in the normal manner (as long as the buffer-switching keys have
not been rebound).  You could probably do all the rest of your editing
inside the recursive edit, visiting files and all.  But this could have
surprising effects (such as stack overflow) from time to time.  So
remember to exit or abort the recursive edit when you no longer need it.

   In general, we try to minimize the use of recursive editing levels in
GNU Emacs.  This is because they constrain you to "go back" in a
particular order-from the innermost level toward the top level.  When
possible, we present different activities in separate buffers.  Some
commands switch to a new major mode but provide a way to switch back.
These approaches give you more flexibility to go back to unfinished
tasks in the order you choose.


File: emacs,  Node: Dissociated Press,  Next: Amusements,  Prev: Recursive Edit,  Up: Top

Dissociated Press
=================

   `M-x dissociated-press' is a command for scrambling a file of text
either word by word or character by character.  Starting from a buffer
of straight English, it produces extremely amusing output.  The input
comes from the current Emacs buffer.  Dissociated Press writes its
output in a buffer named `*Dissociation*', and redisplays that buffer
after every couple of lines (approximately) to facilitate reading it.

   Dissociated Press asks every so often whether to continue operating.
Answer `n' to stop it.  You can also stop at any time by typing `C-g'.
The dissociation output remains in the `*Dissociation*' buffer for you
to copy elsewhere if you wish.

   Dissociated Press operates by jumping at random from one point in the
buffer to another.  In order to produce plausible output rather than
gibberish, it insists on a certain amount of overlap between the end of
one run of consecutive words or characters and the start of the next.
That is, if it has just printed out `president' and then decides to jump
to a different point in the file, it might spot the `ent' in `pentagon'
and continue from there, producing `presidentagon'.(1)  Long sample
texts produce the best results.

   A positive argument to `M-x dissociated-press' tells it to operate
character by character, and specifies the number of overlap characters.
A negative argument tells it to operate word by word and specifies the
number of overlap words.  In this mode, whole words are treated as the
elements to be permuted, rather than characters.  No argument is
equivalent to an argument of two.  For your againformation, the output
goes only into the buffer `*Dissociation*'.  The buffer you start with
is not changed.

   Dissociated Press produces nearly the same results as a Markov chain
based on a frequency table constructed from the sample text.  It is,
however, an independent, ignoriginal invention.  Dissociated Press
techniquitously copies several consecutive characters from the sample
between random choices, whereas a Markov chain would choose randomly for
each word or character.  This makes for more plausible sounding results,
and runs faster.

   It is a mustatement that too much use of Dissociated Press can be a
developediment to your real work.  Sometimes to the point of outragedy.
And keep dissociwords out of your documentation, if you want it to be
well userenced and properbose.  Have fun.  Your buggestions are welcome.

   ---------- Footnotes ----------

   (1)  This dissociword actually appeared during the Vietnam War, when
it was very appropriate.


File: emacs,  Node: Amusements,  Next: Emulation,  Prev: Dissociated Press,  Up: Top

Other Amusements
================

   If you are a little bit bored, you can try `M-x hanoi'.  If you are
considerably bored, give it a numeric argument.  If you are very very
bored, try an argument of 9.  Sit back and watch.

   If you want a little more personal involvement, try `M-x gomoku',
which plays the game Go Moku with you.

   `M-x blackbox' and `M-x mpuz' are two kinds of puzzles.  `blackbox'
challenges you to determine the location of objects inside a box by
tomography.  `mpuz' displays a multiplication puzzle with letters
standing for digits in a code that you must guess--to guess a value,
type a letter and then the digit you think it stands for.

   `M-x dunnet' runs an adventure-style exploration game, which is a
bigger sort of puzzle.

   When you are frustrated, try the famous Eliza program.  Just do `M-x
doctor'.  End each input by typing `RET' twice.

   When you are feeling strange, type `M-x yow'.


File: emacs,  Node: Emulation,  Next: Customization,  Prev: Amusements,  Up: Top

Emulation
=========

   GNU Emacs can be programmed to emulate (more or less) most other
editors.  Standard facilities can emulate these:

EDT (DEC VMS editor)
     Turn on EDT emulation with `M-x edt-emulation-on'.  `M-x
     edt-emulation-off' restores normal Emacs command bindings.

     Most of the EDT emulation commands are keypad keys, and most
     standard Emacs key bindings are still available.  The EDT
     emulation rebindings are done in the global keymap, so there is no
     problem switching buffers or major modes while in EDT emulation.

Gosling Emacs
     To turn on emulation of Gosling Emacs (alias Unipress Emacs), type
     the command `M-x set-gosmacs-bindings'.  This redefines many keys,
     mostly on the `C-x' and `ESC' prefixes, to work as they do in
     Gosmacs.  `M-x set-gnu-bindings' returns to normal GNU Emacs by
     rebinding the same keys to the definitions they had before you used
     `M-x set-gosmacs-bindings'.

vi (Berkeley Unix editor)
     Turn on vi emulation with `M-x vi-mode'.  This is a major mode
     that replaces the previously established major mode.  All of the
     vi commands that, in real vi, enter "input" mode are programmed in
     the Emacs emulator to return to the previous major mode.  Thus,
     ordinary Emacs serves as vi's "input" mode.

     Because vi emulation works through major modes, it does not work
     to switch buffers during emulation.  Return to normal Emacs first.

     If you plan to use vi emulation much, you probably want to bind a
     key to the `vi-mode' command.

vi (alternate emulator)
     Another vi emulator said to resemble real vi more thoroughly is
     invoked by `M-x vip-mode'.  "Input" mode in this emulator is
     changed from ordinary Emacs so you can use ESC to go back to
     emulated vi command mode.  To get from emulated vi command mode
     back to ordinary Emacs, type `C-z'.

     This emulation does not work through major modes, and it is
     possible to switch buffers in various ways within the emulator.
     It is not so necessary to assign a key to the command `vip-mode' as
     it is with `vi-mode' because terminating insert mode does not use
     it.

     For full information, see the long comment at the beginning of the
     source file, which is `lisp/vip.el' in the Emacs distribution.

   I am interested in hearing which vi emulator users prefer, as well
as in receiving more complete user documentation for either or both
emulators.  Warning: loading both at once may cause name conflicts; no
one has checked.


File: emacs,  Node: Customization,  Next: Quitting,  Prev: Emulation,  Up: Top

Customization
*************

   This chapter talks about various topics relevant to adapting the
behavior of Emacs in minor ways.  See `The Emacs Lisp Reference Manual'
for how to make more far-reaching changes.

   All kinds of customization affect only the particular Emacs job that
you do them in.  They are completely lost when you kill the Emacs job,
and have no effect on other Emacs jobs you may run at the same time or
later.  The only way an Emacs job can affect anything outside of it is
by writing a file; in particular, the only way to make a customization
`permanent' is to put something in your `.emacs' file or other
appropriate file to do the customization in each session.  *Note Init
File::.

* Menu:

* Minor Modes::              Each minor mode is one feature you can turn on
                               independently of any others.
* Variables::                Many Emacs commands examine Emacs variables
                               to decide what to do; by setting variables,
                               you can control their functioning.
* Keyboard Macros::          A keyboard macro records a sequence of
                               keystrokes to be replayed with a single
                               command.
* Key Bindings::             The keymaps say what command each key runs.
                               By changing them, you can "redefine keys".
* Keyboard Translations::    If your keyboard passes an undesired code
                               for a key, you can tell Emacs to
                               substitute another code.
* Syntax::                   The syntax table controls how words and
                                expressions are parsed.
* Init File::                How to write common customizations in the
                               `.emacs' file.

