1 KEYPAD_DIAGRAMS
2 EDT_VT100
    +--------+--------+--------+--------+ +--------+--------+--------+--------+
|   UP   |  DOWN  |  LEFT  |  RIGHT | |        |        | FNDNXT |ERASE L |
|   ^    |   |    | <----  |  ----> | |  GOLD  |  HELP  |        |        |
|   |    |   v    |        |        | |        |        |  FIND  |RESTOR L|
|PREV SCR|NEXT SCR|SH LEFT |SH RIGHT| +--------+--------+--------+--------+
+--------+--------+--------+--------+ |  PAGE  | SCREEN | APPEND |ERASE W |
DELETE    - Delete character          |        |        |        |        |
BACKSPACE - Start Of Line             |   DO   |  FILL  |REP RANG|RESTOR W|
GOLD/P    - Change Mode               +--------+--------+--------+--------+
CTRL/A    - Compute Left Margin       |FORWARD |REVERSE | REMOVE |ERASE C |
CTRL/B    - Recall                    |        |        |        |        |
CTRL/D    - Decrease Left Margin      | BOTTOM |  TOP   | INSERT |RESTOR C|
CTRL/E    - Increase Left Margin      +--------+--------+--------+--------+
CTRL/K    - Define Key                |MOV WORD|  EOL   |MOV CHAR|        |
CTRL/R    - Remember                  |        |        |        | RETURN |
CTRL/U    - Erase To Start Of Line    |CHNGCASE|ERAS EOL| SPECINS|        |
CTRL/V    - Quote                     +--------+--------+--------+        |
CTRL/W    - Refresh                   |      LINE       | SELECT |        |
CTRL/Z    - Exit                      |                 |        |  SUBS  |
Use the Do key to enter               |    OPEN LINE    | RESET  |        |
advanced commands.                    +-----------------+--------+--------+


1 EVEANDEDT
2 ATTACH
 ATTACH

 ATTACH is used when EVE is run in a subprocess.  ATTACH suspends
 the current EVE editing session and reconnects the terminal to the
 parent process.  Usually this is your top-level DCL process.

 By using the DCL-level SPAWN and ATTACH commands in addition to
 the EVE ATTACH command, you can keep one editing session active
 for your entire VMS session.  This makes it faster to resume
 editing, but takes up more system resources.
2 BOTTOM
 BOTTOM

 BOTTOM moves the cursor to the end of the current buffer. 

 The BOTTOM (GOLD/KP4) key invokes this command.
2 BUFFER
 BUFFER

 The BUFFER command puts a new buffer in the current window.  The
 cursor moves to the position it was in the last time you used this
 buffer.  For example,

      buffer test.txt

 will return you to the buffer named TEST.TXT.  Buffer names are
 displayed in the status line at the bottom of the window.  You can
 use the SHOW command to find out which buffers you have used.
 Buffer names may be abbreviated.

 Some EVE commands, such as TPU and EXTEND TPU, can display many
 error messages too rapidly to read.  You can use the BUFFER
 command to see these messages by typing

      buffer messages
2 CAPITALIZE_WORD
 CAPITALIZE WORD

 CAPITALIZE WORD capitalizes the current word by making the first
 letter uppercase and the remaining letters lowercase.  The cursor
 moves to the end of the current word.

 If the current cursor position is between words, CAPITALIZE WORD
 capitalizes the word to the right of the cursor.
2 CENTER_LINE
 CENTER LINE

 CENTER LINE centers the current line between the left and right
 margins.  You may place the cursor anywhere on the line to be
 centered before using CENTER LINE.
2 CHANGE_DIRECTION
 CHANGE DIRECTION

 CHANGE DIRECTION changes the current direction of the buffer.  The
 current direction is displayed on the status line at the bottom of
 the window and may be either Forward or Reverse.

 The current direction affects the way that the FIND, MOVE BY LINE,
 and MOVE BY WORD commands work.  When the direction is Forward,
 FIND searches forward in the buffer, MOVE BY LINE moves to the end
 of the current line, and MOVE BY WORD moves to the start of the
 next word.  When the direction is Reverse, FIND searches backward
 in the buffer, MOVE BY LINE moves to the start of the current
 line, and MOVE BY WORD moves to the start of the previous word.
 See the help entries for FIND, MOVE BY LINE, and MOVE BY WORD for
 more information.

 The FORWARD/REVERSE key invokes this command.
2 CHANGE_MODE
 CHANGE MODE

 CHANGE MODE changes the current mode of the buffer.  The current
 mode is displayed on the status line at the bottom of the window
 and may be either Insert or Overstrike.

 In Insert mode, typed characters are inserted to the left of the
 current position.  In Overstrike mode, typing a character replaces
 the character at the current position.  The DELETE key in
 Overstrike mode replaces the character before the current cursor
 position with a space.

 The INSERT/OVERSTRIKE (GOLD/P) key invokes this command.
2 DCL
 DCL

 The DCL command executes a DCL (Digital Command Language) command
 from EVE's command line.  For example,

      dcl directory

 will display the contents of your default directory.

 The DCL command and the resulting output go into a special DCL
 buffer.  Once the command is executed, two windows appear on the
 screen.  The second window is associated with the DCL buffer.  The
 cursor remains in the window it was in before you issued the DCL
 command.  (A VAX/VMS limitation prevents DCL prompts from
 appearing in the DCL buffer.)

 The DCL buffer is treated just like any other buffer.  You can
 move output from a DCL command into a text file.
2 DEFINE_KEY
 DEFINE KEY

 The DEFINE KEY command tells EVE that you wish to be able to issue
 a command by pressing a single key.  EVE will prompt you for the
 key that you wish to use to invoke the command.  For example,
 after typing

      define key erase previous word

 EVE would ask for the "Key to be defined".  Say you then pressed
 the 4 key on the numeric keypad.  For the rest of this EVE
 session, pressing the 4 key on the numeric keypad would run the
 ERASE PREVIOUS WORD command.

 It is not possible to cancel a key definition, although you can
 redefine a key by assigning it to a different command within the
 same EVE session.  Use the SAVE EXTENDED TPU command to create
 permanent key definitions.
2 DELETE
 DELETE

 Deletes the character preceding the cursor.  In Insert mode the
 rest of the the line moves left one space to close up the space.
 In Overstrike mode, the character preceding the cursor is replaced
 by a space and the rest of the line remains in the same place on
 the screen.

 When the cursor is at the start of a line, the Return at the end
 of the previous line is deleted.  The text on the current line is
 moved to the right of the text in the line above.

 On VT200 series terminals, the <X] key invokes this command.  On
 VT100 series terminals, the DELETE key invokes this command.
2 DO                   
 DO

 Allows you to enter an EVE command.  Press the DO key and then
 type the command using the keys on the main keyboard.  End the
 command by pressing the RETURN key.
                                                                           
 To get help on EVE commands, use the HELP command.  After leaving
 help, you can use the HELP command by pressing the DO key and
 typing HELP.
                                                                      
 Command names may be abbreviated.  You can press the DO key twice
 in a row in order to repeat the last command.

 While typing a command, you may edit what you have typed by using
 the keypad.  You may press DO or RETURN anywhere on the line to
 issue the command.  When you edit commands, the default mode is
 Overstrike and the default direction is Reverse.

 The DO (GOLD/KP7) key invokes this command.
2 EDT_APPEND
 EDT APPEND

 Removes the text in the select range, which is the highlighted area of
 text on the screen, and appends it to the INSERT HERE buffer.  See the
 help entry on the SELECT command for more information about select
 ranges.  If you have started a select range and wish to stop without
 making any changes, press the RESET key (or the SELECT key again) to
 cancel the select range.

 Unlike the REMOVE command, the EDT APPEND command does not discard the
 text previously removed (or appended) to the INSERT HERE buffer.  Thus
 you can SELECT and EDT APPEND several ranges to the INSERT HERE buffer
 and then use the INSERT HERE command to copy the appended ranges to
 your current buffer.  See the help entry on the INSERT HERE command for
 more information.

 The EDT APPEND (KP9) key invokes this command.
2 EDT_CHANGE_CASE
 EDT CHANGE CASE

 Changes the case of all the letters in the select range, or the case of
 the current letter.  See the help entry on the SELECT command for more
 information about select ranges.

 The EDT CHANGE CASE (GOLD/KP1) key invokes this command.
2 EDT_END_OF_LINE
 EDT END OF LINE

 Moves the cursor to the next line terminator in the current direction.

 The EDT END OF LINE (KP2) key invokes this command.
2 EDT_ERASE_CHARACTER
 EDT ERASE CHARACTER

 Erases the character at the current cursor position.  In Insert mode
 the rest of the the line moves left one space to close up the space.
 In Overstrike mode, the character at the cursor position is replaced by
 a space and the rest of the line remains in the same place on the
 screen.

 When the cursor is at the end of a line, the Return at the end of that
 line is deleted.  The text on the next line is moved to the right of
 the text in the current line.  The erased character can be inserted
 back into a buffer by using the EDT RESTORE CHARACTER command.

 The ERASE CHARACTER (GOLD/KP7) key invokes this command.
2 EDT_ERASE_END_OF_LINE
 EDT ERASE END OF LINE

 Erases text from the current cursor position to the end of the line.
 The line terminator is not deleted.  Text deleted with the EDT ERASE
 END OF LINE command can be restored with either the EVE RESTORE command
 or the EDT RESTORE LINE command.

 The EDT ERASE END OF LINE (GOLD/KP2) key invokes this command.
2 EDT_ERASE_LINE
 EDT ERASE LINE

 Erases from the current cursor position to the end of the current line,
 appending the next line to the current line.  The erased line can be
 inserted back into a buffer by using either the RESTORE command or the
 EDT RESTORE LINE command.

 The ERASE LINE (GOLD/PF4) key invokes this command.
2 EDT_ERASE_PREVIOUS_WORD
 EDT ERASE PREVIOUS WORD

 Deletes characters from the current cursor position to the beginning of
 the word that the cursor is in.  If the cursor is at the beginning of a
 word, the previous word is deleted.

 The ERASE PREVIOUS WORD (CTRL/J) key invokes this command.
2 EDT_ERASE_START_OF_LINE
 EDT ERASE START OF LINE

 Erases all characters on this line before the current cursor position.
 The erased portion of the line can be inserted back into a buffer by
 using the RESTORE command.

 The CTRL/U key invokes this command.
2 EDT_ERASE_WORD
 EDT ERASE WORD

 Erases the current word and moves the cursor to the start of the next
 word.  If the cursor is between words, then the next word is erased.
 If the cursor is at the end of a line, the next line will be appended
 to the current line.  The erased word can be inserted back into a
 buffer by either using the RESTORE command or the EDT RESTORE WORD
 command.

 The ERASE WORD (GOLD/MINUS) key invokes this command.
2 EDT_FILL
 EDT FILL

 Reformats the text in the select range so that as many whole words as
 possible are included within the current buffer's margin settings.

 If no select range is active then a FILL PARAGRAPH is performed.  FILL
 PARAGRAPH reformats the current paragraph so the text fits between the
 left and right margins.  The cursor moves to the end of the current
 paragraph.

 Blank lines and RUNOFF (Digital's standard text formatting program)
 command lines are recognized by EVE as paragraph boundaries.  You may
 place the cursor anywhere in the current paragraph before using the
 FILL PARAGRAPH command.

 The FILL (GOLD/KP8) key invokes this command.
2 EDT_FIND_NEXT
 EDT FIND NEXT
 Causes the editor to search for the previously specified string.

 The FIND NEXT (PF3) key invokes this command.
2 EDT_MARGIN_COMPUTE
 EDT MARGIN COMPUTE

 Reset the left margin to to current cursor position if that position is
 a multiple of the SET MARGIN value (4).  If the current position is not
 a multiple of the SET MARGIN value then the left margin is set to the
 first multiple to the left of the current position.

 The MARGIN COMPUTE (CTRL/A) Key invokes this command.
2 EDT_MARGIN_DECREMENT
 EDT MARGIN DECREMENT

 Reduces the left margin by 4.

 The MARGIN DECREMENT (CTRL/D) Key invokes this command.
2 EDT_MARGIN_INCREMENT
 EDT MARGIN INCREMENT

 Increases the left margin by 4.

 The MARGIN INCREMENT (CTRL/E) Key invokes this command.
2 EDT_MOVE_BY_CHARACTER
 EDT MOVE BY CHARACTER

 Moves the cursor one character in the current direction.  If the
 current direction is FORWARD and the cursor is at the end of the
 current line then the cursor moves to the start of the next line.  If
 the current direction is REVERSE and the cursor is at the beginning of
 a line then the cursor is moved to the end of the previous line.

 The EDT MOVE BY CHARACTER (KP3) key invokes this command.
2 EDT_OPEN_LINE
 EDT OPEN LINE

 Causes a new line to be inserted at the current cursor position.  The
 cursor does not move.

 The EDT OPEN LINE (GOLD/KP0) key invokes this command.
2 EDT_PAGE
 EDT PAGE

 Moves the cursor to the next page boundary in the current direction.
 (A page boundary is a Form Feed character, ascii (12).) Moves the
 cursor to the top or bottom of the buffer if there are no page markers
 in the text.

 The EDT PAGE (KP7) key invokes this command.
2 EDT_REPLACE_RANGE
 EDT REPLACE RANGE

 Removes the text in the select range, which is the highlighted area of
 text on the screen, and replaces it with the contents of the INSERT
 HERE buffer.  See the help entry on the SELECT command for more
 information about select ranges.  If you have started a select range
 and wish to stop without making any changes, press the RESET key (or
 the SELECT key again) to cancel the select range.

 The EDT REPLACE RANGE command does not alter the contents of the INSERT
 HERE buffer.  Any text in the select range is removed permanently and
 can not be retrieved.

 The EDT REPLACE RANGE (GOLD/KP9) key invokes this command.
2 EDT_RESET
 EDT RESET

 Cancels the select range started with the SELECT command.

 The EDT RESET (GOLD/PERIOD) key invokes this command.
2 EDT_RESTORE_CHARACTER
 EDT RESTORE CHARACTER

 Restores the text last erased by the EDT ERASE CHARACTER command.  If
 the cursor is at the beginning of a line or the character to be
 restored is a carriage return then the text is inserted regardless of
 the current mode.  If one of these two special cases is not true, then
 the text is inserted if the current mode is Insert and overstruck to
 the left of the cursor is the current mode is Overstrike.

 The RESTORE CHARACTER (GOLD/COMMA) key invokes this command.
2 EDT_RESTORE_LINE
 EDT RESTORE LINE

 Inserts the text last erased by the EDT ERASE LINE commands.  The text
 is inserted regardless of whether the current mode is Insert or
 Overstrike.

 The RESTORE LINE (GOLD/PF4) key invokes this command.
2 EDT_RESTORE_WORD
 EDT RESTORE WORD

 Inserts the text last erased by the EDT ERASE WORD commands.  The text
 is inserted regardless of whether the current mode is Insert or
 Overstrike.

 The RESTORE WORD (GOLD/MINUS) key invokes this command.
2 EDT_SCREEN
 EDT SCREEN

 EDT SCREEN moves the cursor vertically through the file, a screenful of
 text at a time.  The cursor moves in the current direction, filling
 your screen with the previously entered lines of information.  You can
 continue using EDT SCREEN until the beginning or end of the current
 buffer is reached.

 The EDT SCREEN (KP8) key invokes this command.
2 EDT_SHIFT_LEFT
 EDT SHIFT LEFT

 SHIFT LEFT shifts or moves the text in a window horizontally to the
 left eight columns.  You can use SHIFT LEFT to see beyond the width of
 the screen.

 The SHIFT LEFT (GOLD/LEFT ARROW) key invokes this command.
2 EDT_SHIFT_RIGHT
 EDT SHIFT RIGHT

 SHIFT RIGHT shifts or moves the text in a window horizontally to the
 right by eight columns.  SHIFT RIGHT allows you to view characters
 located to the left of the current screen width.  You can use SHIFT
 RIGHT to reverse the results of a SHIFT LEFT command.

 The SHIFT RIGHT (GOLD/RIGHT ARROW) key invokes this command.
2 EDT_SPECIAL_INSERT
 EDT SPECIAL INSERT

 Allows you to insert any character from the DEC Multinational Character
 Set into your text by first pressing the EDT SPECIAL INSERT key, then
 entering the decimal equivalent value for that character at the prompt.

 If the character entered is a printing character that is supported by
 the terminal you are using, the character will appear on the screen.
 If the character is a control character and has a special graphics
 representation, then that representation will be appear on the screen.
 All other control characters will be inserted into the text and
 represented on the screen by the character ascii(127).

 The EDT SPECIAL INSERT (GOLD/KP3) key invokes this command.
2 EDT_START_OF_LINE
 EDT START OF LINE

 Moves the cursor to the beginning of the next line in the current
 direction.

 The EDT START OF LINE (KP0) key invokes this command.
2 EDT_SUBSTITUTE
 EDT SUBSTITUTE

 Replaces the next occurrence of the current search string in your text
 with the contents of the INSERT_BUFFER.

 The SUBSTITUTE (GOLD/ENTER) key invokes this command.
2 END_OF_LINE
 END OF LINE

 This command moves the cursor to the end of the current line.  A
 message is displayed if you are already at the end of the line.

 The CTRL/E key invokes this command.
2 ERASE_CHARACTER
 ERASE CHARACTER

 Erases the character at the current cursor position.  In Insert
 mode the rest of the the line moves left one space to close up the
 space.  In Overstrike mode, the character at the cursor position
 is replaced by a space and the rest of the line remains in the
 same place on the screen.

 When the cursor is at the end of a line, the Return at the end of
 that line is deleted.  The text on the next line is moved to the
 right of the text in the current line.
2 ERASE_LINE
 ERASE LINE

 Erases from the current cursor position to the end of the current
 line, appending the next line to the current line.  The erased
 line can be inserted back into a buffer by using the RESTORE
 command.
2 ERASE_PREVIOUS_WORD
 ERASE PREVIOUS WORD

 If the cursor is in the middle of a word, erases the word and
 moves the cursor to the start of the next word.  If the cursor is
 at the beginning of a word or is between words, then the previous
 word is erased and the cursor remains in the same position.  If
 the cursor is at the start of a line, the current line will be
 appended to the previous line.  The erased word can be inserted
 back into a buffer by using the RESTORE command.
2 ERASE_START_OF_LINE
 ERASE START OF LINE

 Erases all characters on this line before the current cursor
 position.  The erased portion of the line can be inserted back
 into a buffer by using the RESTORE command.

 The CTRL/U key invokes this command.
2 ERASE_WORD
 ERASE WORD

 Erases the current word and moves the cursor to the start of the
 next word.  If the cursor is between words, then the next word is
 erased.  If the cursor is at the end of a line, the next line will
 be appended to the current line.  The erased word can be inserted
 back into a buffer by using the RESTORE command.

 The ERASE WORD key invokes this command.
2 EXIT
 EXIT

 The EXIT command leaves the EVE editor, saving your current
 buffer.  EXIT will ask you if you want to save each of your other
 modified buffers.

 The CTRL/Z key invokes this command, as does the EXIT key on VT200
 series terminals.
2 EXTEND_TPU
 EXTEND TPU

 This command is used to extend the power of EVE by compiling your
 own procedures written in the VAX Text Processing Utility
 language.  Typing

      extend tpu *

 compiles the entire current buffer.  Typing

      extend tpu eve_add

 compiles the procedure called eve_add in the current buffer.
 Procedure names may be abbreviated.

 If syntax errors are reported, the error messages will be
 displayed very quickly in the message window.  You can use the
 BUFFER command to switch to the "Messages" buffer in order to
 examine the messages.
2 FILL_PARAGRAPH             
 FILL PARAGRAPH

 FILL PARAGRAPH reformats the current paragraph so the text fits
 between the left and right margins.  The cursor moves to the end
 of the current paragraph.

 Blank lines and RUNOFF (Digital's standard text formatting
 program) command lines are recognized by EVE as paragraph
 boundaries.  You may place the cursor anywhere in the current
 paragraph before using the FILL PARAGRAPH command.

 The FILL PARAGRAPH (GOLD/KP8) key invokes this command.
2 FIND
 FIND

 Searches for an occurrence of a string.  Press the FIND key and
 then enter the string using the main keyboard.  End the string by
 pressing the RETURN key.  Pressing the FIND key twice in a row
 causes the editor to search for the previously specified string.

 FIND is case-insensitive if the string contains no uppercase
 letters; it is case-sensitive if the string contains uppercase
 letters.

 The direction of the search (Forward or Reverse) is determined by
 the current direction of the buffer, as shown in the status line
 at the bottom of the buffer.  If the string can only be found be
 searching in the opposite direction, FIND will ask you if you want
 to move the cursor in that direction.
                     
 The FIND (GOLD/PF3) key invokes this command.
2 FORWARD
 FORWARD

 Sets the current direction of the buffer to forward.  The
 direction is displayed in the buffer's status line.  The direction
 affects the operation of several EVE functions.
  
 The FORWARD (PF4) key invokes this command.
2 GET_FILE
 GET FILE

 Use the GET FILE command when you wish to start editing another
 file.  GET FILE reads a file from the file system, puts the file
 in a new buffer, and displays the new buffer in the current
 window.  The cursor is moved to the beginning of the file.  The
 file still exists in its original form in the file system.

 For example,

      get file test.txt

 will move the cursor to the beginning of the file test.txt, in the
 new buffer test.txt.

 If a modified buffer with the same name as the new file already
 exists, GET FILE will ask you for a buffer name.  In some cases
 you will want a new buffer; in other cases you will probably want
 to use the BUFFER command to move to a file that is already being
 edited.

2 GO_TO
 GO TO

 This command moves the cursor to the previously marked text.  (See
 MARK.) For example,

      go to glossary

 moves the cursor to the position that was named "glossary" by an
 earlier mark command.  Mark names may be abbreviated.

 If the new position is not in the current buffer, the cursor still
 moves to the new position.  A new buffer is mapped to the current
 window if necessary.

 The SHOW command displays the names of all the marks in each
 buffer.  Mark names are case-insensitive.
2 HELP
 HELP

 The HELP key provides help on keypad commands.  After pressing
 HELP, press the key that you want HELP on.  Press RETURN to leave
 help.

 To get help on more advanced EVE commands, use the HELP command.
 Press the DO key, type help, and press RETURN.  The HELP command
 will then provide you with a list of all the EVE commands.  Type
 the name of the command that you want help on, or type ?  to see
 the list of commands again.  Press RETURN without typing anything
 in order to leave the HELP command.  If you are using the HELP
 key, press RETURN before using the HELP command.

 You can ask for help on a particular command in one step.  For
 example,
      
      help top

 will provide help on the TOP command.
2 INCLUDE_FILE
 INCLUDE FILE

 The INCLUDE FILE command makes it possible to combine files.  The
 file you specify is read from the file system and placed before
 the current cursor position.  The cursor moves to the beginning of
 the inserted file.  The file still exists in its original form in
 the file system after you include it.

 For example,

      include file test.txt

 will insert the file test.txt before the current cursor position
 and move the cursor to the beginning of test.txt.

 You may include a wild-card character (*) in the file name.  This
 can be helpful in abbreviating long file names.
2 INSERT_HERE
 INSERT HERE

 Use INSERT HERE to move and copy text.  To copy text, press the
 INSERT HERE key immediately after hitting the REMOVE key.  This
 will put the text back in its original position.  Then move the
 cursor to the place where you want the text inserted, and press
 INSERT HERE again to make another copy of the text.

 To move text from one place to another, press the INSERT HERE key
 only after you have moved the cursor to the new position.

 When you use INSERT HERE, the text is inserted regardless of
 whether the buffer is in Insert or Overstrike mode.

 The INSERT HERE (GOLD/KP6) key invokes this command.
2 INSERT_MODE
 INSERT MODE

 Changes the mode of the current buffer to Insert.  In Insert mode,
 typing characters are inserted before the current cursor position.

 The INSERT MODE (GOLD/I) key invokes this command.
2 LEARN
 LEARN

 The LEARN command tells EVE to "learn" or record a sequence of
 keystrokes.  This learning process begins when the LEARN command
 is entered and continues until stopped by a CTRL/R.  The sequence
 of learned keystrokes is then remember, and assigned to a key for
 the current EVE session.  See REMEMBER for more information.

 You can use the LEARN command in combination with the REPEAT
 command when you need to use an editing function throughout a
 file.  Use the SAVE EXTENDED TPU command to create permanent key
 definitions.
2 LINE
 LINE

 Moves the cursor to the start of a particular line in the current
 buffer.  For example,

      line 42

 will move the cursor to the beginning of line 42.
2 LOWERCASE_WORD
 LOWERCASE WORD

 LOWERCASE WORD puts the current word in lowercase letters.  The
 cursor moves to the end of the current word.  If the current
 cursor position is between words, LOWERCASE WORD changes the word
 to the right of the cursor.  If the current word is in both
 uppercase and lowercase letters, it goes to all lowercase letters.
2 MARK
 MARK

 The MARK command is used to add bookmarks to your current editing
 session.  MARK adds a bookmark at the current cursor position.
 The mark is a character or word which names the position.  You can
 come back to a marked position by using the GO TO command.  This
 command is useful if you are editing a large file and want to go
 back to a particular section; it avoids searching throughout the
 file.

 For example,

      mark glossary

 adds a mark called "glossary" at the current cursor position.  You
 can return to this position later by using

      go to glossary
2 MOVE_BY_LINE
 MOVE BY LINE

 Moves the cursor to the start or end of the current line,
 depending on the current direction displayed in the status line.

 If the current direction is Forward, MOVE BY LINE moves the cursor
 to the end of the current line.  If the cursor is already at the
 end of a line, MOVE BY LINE moves to the end of the next line.

 If the current direction is Reverse, MOVE BY LINE moves the cursor
 to the start of the current line.  If the cursor is already at the
 start of a line, MOVE BY LINE moves to the start of the previous
 line.

 The MOVE BY LINE key invokes this command.
2 MOVE_BY_WORD
 MOVE BY WORD

 If the current direction is Forward, moves to the start of the
 next word.  If the current direction is Reverse, moves to the
 start of the current word.  If already at the start of a word,
 moves to the start of the previous word.

 The MOVE BY WORD (KP1) key invokes this command.
2 MOVE_DOWN
 MOVE DOWN

 Moves the cursor down one line on the screen.  If the cursor is on
 the last line of a window, scrolls the window forward one line.

 The down-arrow key invokes this command.
2 MOVE_LEFT
 MOVE LEFT

 Moves the cursor left one column on the screen.  If the cursor is
 on the first column on the screen, it remains at that column; it
 does not wrap to the previous line or shift the window.

 The left-arrow key invokes this command.
2 MOVE_RIGHT
 MOVE RIGHT

 Moves the cursor right one column on the screen.  If the cursor is
 on the last column on the screen, it remains at that column; it
 does not wrap to the previous line or shift the window.

 The right-arrow key invokes this command.
2 MOVE_UP
 MOVE UP

 Moves the cursor up one line on the screen.  If the cursor is on
 the first line of a window, scrolls the window backward one line.

 The up-arrow key invokes this command.
2 NEXT_SCREEN
 NEXT SCREEN

 NEXT SCREEN moves the cursor vertically through the file, a
 screenful of text at a time.  The cursor moves forward, filling
 your screen with the following lines of information.  You can
 continue using NEXT SCREEN until you reach the end of the file.

 The NEXT SCREEN (GOLD/DOWN ARROW) key invokes this command.
2 ONE_WINDOW
 ONE WINDOW

 The ONE WINDOW command returns the screen to one view of the
 current buffer.  The window the cursor is in becomes the current
 window.  If you have been viewing two different documents in the
 two windows, EVE removes the other window from the screen.  The
 contents of the other buffer are not affected; you can return to
 editing this buffer by using the BUFFER command.
2 OTHER_WINDOW
 OTHER WINDOW

 The OTHER WINDOW command allows you to move the cursor from one
 window to the other.  Many editing functions are performed at the
 current location of the cursor, so you may frequently want to move
 it from one window to the other.  If you want scrolling in a
 window, for example, you must have the cursor in that window.
2 OVERSTRIKE_MODE
 OVERSTRIKE MODE

 Changes the mode of the current buffer to Overstrike.  In
 Overstrike mode, typing a character replaces the character at the
 current cursor position.  The DELETE key in Overstrike mode
 replaces the character before the current cursor position with a
 space.

 The OVERSTRIKE MODE (GOLD/O) key invokes this command.
2 PREVIOUS_SCREEN
 PREVIOUS SCREEN

 PREVIOUS SCREEN moves the cursor vertically through the file, a
 screenful of text at a time.  The cursor moves backward, filling
 your screen with the previously entered lines of information.  You
 can continue using PREVIOUS SCREEN until the first line of the
 file is displayed on the screen.

 The PREV SCREEN (GOLD/UP ARROW) key invokes this command.
2 QUIT
 QUIT

 QUIT allows you to leave EVE without creating any new files.  You
 can use QUIT if you are simply reading a file without modifying
 it, or if you do not want to save your edits.

 If you have made any modifications which have not been saved by
 using the WRITE FILE command, EVE will ask you if you really want
 to stop editing.  Answering yes leaves the editor; answering no
 keeps you in the editor.  This allows you to review the current
 EVE session before discarding any changes.  You can use the SHOW
 command to see which buffers have been modified.
2 QUOTE
 QUOTE

 This command adds a character to the buffer.  It allows you to add
 a form feed and other control characters.  It also allows you to
 add graphic characters, such as letters and punctuation marks,
 that are bound or programmed to other keys.  You can also use the
 QUOTE command to include special characters within commands.

 EVE will prompt you for the key to be inserted.  Pressing CTRL/L,
 for example, would type a form feed at the current cursor
 position.

 The CTRL/V key invokes this command.
2 RECALL
 RECALL

 This command recalls the previously entered command that was
 issued using the DO or RECALL command.

 If you make a mistake entering a command, you do not need to enter
 the entire command again.  The RECALL command places the most
 recently entered command on the command line.  The cursor moves to
 the end of the command line, so you can edit the command.  By
 repeatedly pressing the RECALL key, you can recall all the
 previously entered commands, one at a time.

 The CTRL/B key invokes this command.
2 REFRESH
 REFRESH

 This command redisplays every character on the screen, eliminating
 any extraneous characters that may have appeared on the screen and
 any messages displayed in the message window.  The cursor remains
 in the same location.

 The CTRL/W key invokes this command.
2 REMEMBER
 REMEMBER

 REMEMBER is used to finish a sequence of keystrokes than you plan
 to use repeatedly during an editing session.  The LEARN command is
 used to start the sequence of keystrokes.

 You will be prompted for the key that you wish to press each time
 that you want to repeat this sequence of keystrokes.  You cannot
 use the DO key, the RETURN key, or the typing keys for this
 purpose.

 These key definitions will stay in effect for the rest of your EVE
 session.  Use the SAVE EXTENDED TPU command to create permanent
 key definitions.

 The CTRL/R key invokes this command.  REMEMBER cannot be used from
 the command line.         
2 REMOVE
 REMOVE

 Removes the text in the select range, which is the highlighted
 area of text on the screen.  See the help entry on the SELECT
 command for more information about select ranges.  If you have
 started a select range and wish to stop without making any
 changes, press the RESET key (or the SELECT key again) to cancel
 the select range.

 You can move and copy a select range after using REMOVE by using
 the INSERT HERE key.  See the help entry on the INSERT HERE
 command for more information.

 Hitting SELECT followed immediately by REMOVE will remove the
 character that the cursor is positioned on.  Each time REMOVE is
 used, the previously removed text is discarded.

 The REMOVE (KP6) key invokes this command.
2 REPEAT
 REPEAT

 REPEAT lets you repeat a command or a typing character for a
 predetermined number of times.  For example, say you press the DO
 key and type

      repeat 30

 and then type the letter "x".  The letter "x" will be typed thirty
 times at the current cursor position.  If instead of typing, you
 press the DO key and type

      capitalize word

 then the next 30 words will be capitalized.

 REPEAT is especially useful in combination with LEARN and REMEMBER
 for doing repetitive editing.  Use LEARN and REMEMBER to define
 the editing operation, and then use the REPEAT command to repeat
 the operation as often as necessary.
2 REPLACE
 REPLACE

 REPLACE lets you repeatedly substitute one word or phrase for
 another throughout a buffer.  For example, pressing the REPLACE
 key and entering "good" at the 'Old string:' prompt and entering
 "excellent" at the 'New string:' prompt instructs EVE to replace
 "good" with "excellent" in the current buffer.

 Each occurrence of "good" within the current buffer will be
 highlighted in reverse video, and you will be prompted for an
 action.  Typing "Yes" or just pressing RETURN replaces this
 occurrence.  "No" skips this occurrence.  "All" replaces this
 occurrence and all future occurrences without any further
 prompting.  "Last" replaces this occurrence and stops the REPLACE
 command.  "Quit" stops the REPLACE command without replacing this
 occurrence.
             
 The REPLACE (GOLD/ENTER) key invokes this command.
2 RESTORE
 RESTORE

 Inserts the text last erased by the ERASE WORD, ERASE LINE, ERASE
 PREVIOUS WORD, and ERASE START OF LINE commands.  The text is
 inserted regardless of whether the current mode is Insert or
 Overstrike.
2 RETURN
 RETURN

 Inserts a new line before the current cursor position, moving the
 cursor to the start of the new line.

 The RETURN (or ENTER) key invokes this command.
2 REVERSE
 REVERSE

 Sets the current direction of the buffer to reverse.  The
 direction is displayed in the buffer's status line.  The direction
 affects the operation of several EVE functions.         

 The REVERSE (KP5) key invokes this command.
2 SAVE_EXTENDED_TPU
 SAVE EXTENDED TPU

 The SAVE EXTENDED TPU command saves all currently defined key
 definitions, learn sequences, and command definitions in a section
 file that you specify.  The section file name should include a
 complete VMS file specification, including device and directory
 names.  These may be specified using a VMS logical name.

 You must define the TPUSECINI logical name with the same file
 specification as you used in the SAVE EXTENDED TPU command in
 order to use the section file in future editing sessions.  For
 example,

      save extended tpu d1:[user]myeve.gbl

 saves the current editing environment, and issuing

      $ define tpusecini d1:[user]myeve.gbl

 at DCL level lets you use this editing environment in future
 editing sessions.
2 SELECT
 SELECT

 Marks one end of a select range.  A select range is a block of
 text on which various operations (such as REMOVE) can be
 performed.  To create a select range:

 1.  Move the cursor to either the beginning or end of the text you
     wish to select.

 2.  Press the SELECT key.

 3.  Move the cursor to the opposite end of the text.

 You can then press the REMOVE key to remove the select range.

 If you start a select range and wish to stop without making any
 changes, press RESET (or SELECT again) to cancel the select range.

 The SELECT (PERIOD) key invokes this command.
2 SET_LEFT_MARGIN
 SET LEFT MARGIN

 This command changes the left margin for the current buffer.  The
 right margin is not changed.  For example,

      set left margin 10

 sets the left margin to 10.  New text will start in column 10.
 Nine spaces will be inserted before each new line.

 The left margin is set to 1 by default.  You can use the SHOW
 command to examine the current margin settings for each buffer.
2 SET_RIGHT_MARGIN
 SET RIGHT MARGIN

 This command changes the right margin for the current buffer.  The
 left margin is not changed.  For example,

      set right margin 70

 sets the right margin to 70.  New text will not go beyond column
 70.

 An eight-character "hot zone" is used to perform automatic word
 wrapping.  In this example, new words will not begin beyond column
 62 but will instead be started on the next line.  Using the FILL
 PARAGRAPH command will reformat the paragraph between the left and
 right margins.

 The right margin is set to 79 by default.  You can use the SHOW
 command to examine the current margin settings for each buffer.
2 SET_SHIFT_KEY
 SET SHIFT KEY

 The SET SHIFT KEY command lets you define a key to act as a shift
 key.  The defined shift key (not to be confused with the key
 marked SHIFT) assists in sending instructions to EVE but does not
 perform an editing function.  The shift key acts much like the
 gold key on EDT or a calculator.  EVE will prompt you for the key
 to use as the shift key.

 The shift key allows you to assign two commands to one key:  one
 is used when the key is pressed by itself, and the other is used
 when the key is pressed after the defined shift key.  These key
 definitions will stay in effect for the rest of your EVE session.
 Use the SAVE EXTENDED TPU command to create permanent key
 definitions.

 If you want to change the definition of the shift key, you must
 use the TPU UNDEFINE_KEY command first.  For example, if your old
 shift key was the 4 key on the numeric keypad, you would have to
 use

      tpu undefine_key (kp4)

 before using the SET SHIFT KEY command to change the shift key.
2 SET_TABS_AT
 SET TABS AT

 SET TABS AT allows you to set tab stops at specified positions.
 The specified positions are a sequence of numbers separated by
 spaces.  For example,

      set tabs at 8 14 22 56

 sets tab stops at positions 8, 14, 22, and 56.  The default tab
 stops are set to every eight characters.  To set tabs at equal
 intervals, use the SET TABS EVERY command.

 On any terminals or printers which have different tab settings
 from those specified, the file will not appear the same as it does
 when viewed using EVE.  This command does not affect the hardware
 tab settings of your terminal.
2 SET_TABS_EVERY
 SET TABS EVERY

 SET TABS EVERY allows you to set tab stops at equal intervals.
 For example,

      set tabs every 10

 sets tab stops at positions 10, 20, 30, etc.  The default tab
 stops are set to every eight characters.  To set tab stops at
 specific positions, use the SET TABS AT command.

 On any terminals or printers which have different tab settings
 from those specified, the file will not appear the same as it does
 when viewed using EVE.  This command does not affect the hardware
 tab settings of your terminal.
2 SET_WIDTH
 SET WIDTH

 This command allows you to set the width of lines.  EVE displays
 lines no longer than the width specified using this command.
 Lines longer than the width are indicated by a diamond at the end
 of the line.  You can see the rest of these lines by using the
 SHIFT RIGHT and SHIFT LEFT commands.

 The width is set to 80 characters by default.  If you set the
 width greater than 80, the terminal is placed in 132-character
 mode.  Otherwise the terminal is placed in 80-character mode.  For
 example,

 set width 120

 tells EVE to display lines no longer than 120 characters long, and
 the terminal is placed in 132-character mode.  You can use the
 SHOW command to examine the current width.
2 SEQUENCE
 SEQUENCE

 The key that you have pressed has been assigned to a learn
 sequence by using the LEARN and REMEMBER commands.
2 SHIFT_LEFT
 SHIFT LEFT

 SHIFT LEFT shifts or moves the window horizontally to the left by
 the number of columns you specify.  SHIFT LEFT allows you to view
 characters located to the left of the current screen width.  You
 can use SHIFT LEFT to reverse the results of a SHIFT RIGHT
 command.  For example, if the current window is shifted right by
 15 characters,

      shift left 15

 will restore the window to its unshifted state.  You can use the
 SHOW command to see how many columns over the current window is
 shifted.
2 SHIFT_RIGHT
 SHIFT RIGHT

 SHIFT RIGHT shifts or moves the window horizontally to the right
 by the number of columns you specify.  You can use SHIFT RIGHT to
 see beyond the width of the screen.  For example, suppose that you
 are editing a file with lines 160 characters long, and you have
 SET WIDTH to 132.  You can use

      shift right 28

 to see the characters in columns 29 through 160.  You can use the
 SHOW command to see how many columns over the current window is
 shifted.
2 SHOW
 SHOW

 Shows information about the current buffer, including the name of
 the input file, the name of the output file, margin settings, tab
 settings, and the names of the marks associated with this buffer.

 If you have more than one buffer in your editing session, SHOW
 will ask you if you want more information.  Press the DO key to
 see information about the other buffers, displayed one buffer at a
 time.  Press the RETURN key to resume editing.

 SHOW does not display information about internal system buffers,
 such as the MESSAGES buffer, unless it is the current buffer.
2 SPACE
 SPACE

 The SPACE command inserts or overstrikes a space character at the
 current cursor position, depending on the current mode.  SPACE
 also will move the cursor to the start of the next line if the
 cursor is less than 8 spaces away from the right margin.  If the
 current word extends beyond the right margin, that word will also
 be moved to the next line.

 You can change the current margin settings by using the SET LEFT
 MARGIN and SET RIGHT MARGIN commands.

 The SPACE bar invokes this command.
2 SPAWN
 SPAWN

 SPAWN suspends the current EVE editing session and connects the
 terminal to a new DCL subprocess.  Logging out of the DCL
 subprocess resumes the EVE editing session.

 The SPAWN command can be used to run screen-oriented programs and
 DCL utilities without losing your current editing session.
2 START_OF_LINE
 START OF LINE

 This command moves the cursor to the start of the current line.  A
 message is displayed if you are already at the start of the line.

 The CTRL/H and BACKSPACE keys invoke this command.
2 TAB
 TAB

 Inserts a Tab character at the current cursor position.  The Tab
 character is inserted regardless of whether the buffer is in
 Insert or Overstrike mode.

 The TAB key invokes this command.
2 TOP
 TOP

 TOP moves the cursor to the beginning of the current buffer.

 The TOP (GOLD/KP5) key invokes this command.
2 TPU
 TPU

 The TPU command lets you execute a VAX Text Processing Utility
 command.  For example,

      tpu message ('Hello')

 compiles and executes the VAXTPU command, "message ('hello')".
 The word "Hello" appears in the message window.

 The VAX Text Processing Utility Reference Manual contains complete
 information about the VAXTPU language.

 Press the DO key for more information about VAXTPU commands.
2 TWO_WINDOWS
 TWO WINDOWS

 The TWO WINDOWS command creates two sections on the screen, making
 it possible to view different parts of one file, or two different
 documents.  When you view one file in two windows, whatever you do
 to one is done to the other.  This is not true when viewing two
 different files in two windows.

 If there is one window on the screen, TWO WINDOWS takes the
 current window and divides it into two smaller windows.  The
 current buffer is displayed in both windows, and the cursor is
 moved to the bottom window.  To view two different files at the
 same time, use the BUFFER or GET FILE commands after using TWO
 WINDOWS to put a new buffer or file in the current window.
2 TYPING
 TYPING KEYS

 In Insert mode, typed characters are inserted to the left of the
 current cursor position.  In Overstrike mode, typing a character
 replaces the character at the current cursor position.
2 UNKNOWN
 UNDEFINED KEY

 The key that you have pressed has not been assigned to a command.
 You may use the DEFINE KEY command or the LEARN and REMEMBER
 commands to assign a command to this key.
2 UPPERCASE_WORD
 UPPERCASE WORD

 UPPERCASE WORD puts the current word in uppercase letters.  The
 cursor moves to the end of the current word.  If the current
 cursor position is between words, UPPERCASE WORD changes the word
 to the right of the cursor.  If the current word is in both
 uppercase and lowercase letters, it goes to all uppercase letters.
2 WRITE_FILE
 WRITE FILE

 The WRITE FILE command places the contents of the current buffer
 in the file you specify.  Use

      write file

 to create a new version of an existing file.  You can also write
 the buffer to a new file name.  For example,

      write file new.txt

 writes the current buffer to the file new.txt, even if the file
 already existed with a different name.  The editing session does
 not end until you use either the EXIT or QUIT commands.

 The WRITE FILE command does not change the buffer name, but it
 does change the output file name.  A future WRITE FILE command
 will write the buffer to the new file name (as will the EXIT
 command, if the buffer has been modified).  You can examine the
 current output file name with the SHOW command.
