1 STRATEGO
                           **** Stratego ****

Stratego is a two-player strategy game played on a 10X10 playing field.
Each player is in command of an army attempting to capture the enemy's
flag while defending its own.  

To run the game, two players need to be logged in to two different
terminals.  These must be VT-100 compatible terminals.  Both processes
must be in the same UIC Group.  To run the game:

		$ @GAMES:STRATEGO

Report any bugs, enhancements, etc. by MAIL to GORDON.

2 pieces
[4mThe Pieces[0m
The "army" consists of forty pieces.  33 of these pieces represent soldiers
of various rank and are moveable.  Seven pieces, one Flag and six bombs,
are immobile once placed.  Pieces are ranked in inverse numeric order:
the lower the number of the piece, the higher the rank.  Each rank has
its own name, and is represented on the screen by the corresponding number.

When opposing pieces are involved in a conflict, the lower-numbered piece
captures the higher-numbered piece.  The Spy (S) may be captured by anyone,
but if he strikes the Marshal (1), the Marshal is lost.  Anyone may
capture the flag.  If a Miner (8) strikes a bomb, the bomb is removed.
Anyone else striking a bomb is lost.  

Each piece may only move one space horizontally or vertically (but NOT
diagonally).  The Scout (9) may move any number of contiguous open spaces
in a straight line.  

[7m   Name        Rank/Symbol      Distribution      Notes              [0m
  Marshal          1                 1     Highest ranked piece
[7m  General          2                 1                               [0m
  Colonel          3                 2
[7m  Major            4                 3                               [0m
  Captain          5                 4
[7m  Lieutenant       6                 4                               [0m
  Sergeant         7                 4
[7m  Miner            8                 5     Can remove bombs          [0m
  Scout            9                 8     Can move any number of open spaces
[7m  Spy              S                 1     Can capture Marshal       [0m
  Bomb             @                 6     Immoveable
[7m  Flag             F                 1     Immoveable                [0m

2 Turns
[4mThe Turn[0m
Each turn consists of each player moving a single piece.  When it is
your turn, you will be prompted to move in the text area at the bottom
of the screen.  Also, the Cursor will appear in the playing field.  When
you are waiting for the other player to move, the cursor will be in the
upper left hand corner.

To move a piece, first select which piece to move move the cursor on top
of it using the arrow keys.  Then hit a <RETURN> and you will be prompted
for a destination.  Move the cursor to the intended destination and again
hit <RETURN>.  If your move was legal, the program will acknowledge the
order by updating the playing field.  If the move was illegal, you will
be notified.

You may not move onto a space occupied by your own man.  You may not move
an immobile piece (flag or bomb or someone surrounded by your own pieces).
You may move into the "impassable" squares in the middle, but anyone
moving into these spaces is lost.  You may always move to an enemy-occupied
space.  You may only move vertically or horizontally one space (Scouts
move any number of open spaces).

If you choose a piece to move, and then decide to move a different piece,
hit an "S".

If you are incapable of moving for any reason, you lose the game.

To surrender, or "strike your colors", select your flag when it is your
turn to move.  You will be asked if you really want to surrender.  You
must answer "Y" or "yes" to actually quit.

2 Conflicts
[4mConflicts[0m
Whenever you move into an enemy-help space, there is a conflict.  Whoever
is currently moving is said to be the "striker".  The lower-numbered (higher 
ranked) piece will occupy the disputed space.  If both pieces are the same
rank, both are lost.  If a Spy strikes a Marshal, the Marshal is lost; but
if the Marshal strikes the Spy, the Spy is lost.  Only Miners survive bombs...

If you strike the opponent's flag with any piece, you win the game.

2 Setting_up
[4mSetting Up[0m
In SETUP MODE, you will be placing each of your pieces into your half of the
playing field.  To place a piece, simply move the cursor to the desired
location and type the symbol for that piece.  To remove a piece, position
the cursor over that piece and hit a <RETURN>.  Pieces to be set up are
kept in the PRISON.  (Except the Flag is kept in the turn box)

2 Notes
[4mNotes[0m
Certain keys may be hit at almost any time.  These are:

CTRL/W 		-- Refresh the screen
<BACKSPACE>	-- roll the scrolling area backwards
<LINEFEED>	-- roll the scrolling area forwards
CTRL/G		-- re-set the scrolling area to the bottom (this is done
		automatically whenever new text is written to it.
CTRL/N		-- make a note to yourself, thus saving it in the scrolling
		region.
CRTL/B		-- send a message to your opponent
CTRL/A		-- this help text
CTRL/C		-- suspend game and go to DCL.  To return to STRATEGO, use
		LOGOUT.  You may need to hit CTRL/W to refresh the screen.

***Special Note***  Due to a bug in VT-100 terminals (and VT-125s);
the scrolling features SHOULD NOT BE USED.  If they are, it will 
mess up the scrolling region, and you will need to hit a SETUP-RESET.
(then a CTRL/W to refresh the screen).  Run right out and buy a CIT-101.




